DeletedUser
Anybody can build. And telling people not to build doesn't always work.
not if you kick them
Anybody can build. And telling people not to build doesn't always work.
If thats the case then they can do it without having to put it in the treasury, this is just about stopping people from using the town treasury to build up any part of a building.no they arent, they are wasting their own funds. just be happy you have someone who wants to help out. yes it would be more beneficial to have them deposit for the town builders, but as long as they keep up a healthy deposit amount then there shouldnt be a problem with them building with their own cash.
i've been posting in our town forum over and over and over again, that anyone who wants to build should do so only 1) if their motivation is at 100%, and 2) in ½ hour shifts, so as to maximise the construction points. beyond ½ hour any job falls prey to diminishing returns.
as mayor, i would like to be able to restrict construction to those criteria. then, it wouldn't matter whether the constructor was using town funds or their own.
Is this true (the part about diminishing returns)? Also I made a thread in World 4 forums about developing a calculation for potential points. Do you know of any such formula?
Not really. The thinking is by doing smaller increments, motivation will be higher for the job, so it is PROBABLY you will gain a slight/very slight advantage by doing 30 minutes, rather than 2 hours at a time. However the percentage difference is probably in the low / very low single digits.
I saw a formula floating around on the forum somewhere, but personally I haven't been able to figure the formula [some of the info needed regarding what numbers to plug in where, seems to be missing/confusing.]
to rolotamasi:klondike said:Not really....the percentage difference is probably in the low / very low single digits...Rolotamasi said:Is this true (the part about diminishing returns)?blingadore said:...anyone who wants to build should do so only 1) if their motivation is at 100%, and 2) in ½ hour shifts, so as to maximise the construction points. beyond ½ hour any job falls prey to diminishing returns.
Yes okey, its easy to watch after 10-20 players so they wouldn't waste towns money, but its gets harder with 40+ players. And leaders have other things to do.