So, Colorado "went the distance", Arizona had a good long run too (and I'm not convinced they are ready to be buried yet). Even Houston seems to be making a comeback "somwhow". HOW is a world supposed to "go the distance" and the players learn to work together if there is a new world opening every year which pulls people from existing worlds into new ones? People working together and wanting them to go the distance is the key (like we have heard from the players form W#1) It takes time for people to get a world going and working well...usually more than just 2-3 years, even. Yes, total player base has diminished tremendously from 10 or more years ago, which makes it even harder to keep a world going. Not to mention, it's almost the same core players in every world... Granted, some worlds just won't make it, but others can and will if given the chance. Every world goes through highs and lows, it's working through the lows that make them worth while. (especially if there are no new worlds every year to choose to escape to). New worlds barely get their feet wet and a new world opens. To me, that does not make sense. To me, it would only make sense if the numbers in the player base calls for it...and clearly, they do not.