DeletedUser30224
I think if you make it 1 nugg per item, it would work better for single items, while as it is, if you buy big quantity, it works better with 10 nugg. No compromise I suppose.
It's 10 nuggets for each order. If you buy 300 cotton in one sale, it's 10 nuggets to deliver all 300.
I think that would never be allowed to happen if Inno is (presuming) happy with the current 10 nugg system. I think this idea is a no go, but cannot stop you to make a thread out of it.
Thanks Gandalf. Just think, one day i have had at total over 3500 nuggets to deliver my stuffs..
What the hell i bought from market, never understood.
Thank you sir, but what do you mean by reworked?
Why should someone spend that huge amount of nuggets for deliveries? Just buy a speed buff for 75 bonds (not 3500 nuggets!!) and collect them all within 10 minutes
The bonuses/disadvantages based off DL i really hate.
Number 1 dueler would be a curse- .After 25 wins you'd be virtually guaranteed to lose every duel.
I like the rework of aim/dodge except for the consecutive wins segment.
This is perfect , the dueling system needs a change and its a fair one except i think the tacts bonus... i mean a soldier already got a 50%(100%) bonus on his own , if he gets another 25% who will dare attack him Oh and the dl part... i think with just the real lvl penalty bonus its fine ... imo always Yet again great work ,put up a pole for this one !
how do you get cards ?
do they expire after few uses ?
can you level the cards by merging them with other cards ?
penalty could use some work ,essential it would make weaker players stronger and turn others into rotating punching bags.
Adrenaline and Sabotage are too good .
Sharp mind + Eye of the eagle would be + 70 aim , is not that too much ?
so a guy can have full set of Play possum and negate the entire system?