I think there should be a reduction in the time it tales to regenerate after a duel KO, as 8 hours is to long - especialy as you may only have so much time in the day to play the actual game - so to that end i am suggesting a 2hour recharge time after a duel KO, duellers still get there way and players may actually get a chance to do something rather than have wasted days while recharging
It's not on top of the sleep time. The sleep time is included in the 48 hours. It is 48 hours from the second that you are knocked out. If you sleep for 8 hours, then you only have to wait a further 40 hours to fight back.you can not duel for 48 hours after getting knocked out on top of the (X) amount of time you have to sleep to recharge.
I don't so much have an issue with the amount of time. However; seeing as how there are different price amounts to sleep in a hotel, which gives you different HP/Energy refill; why not make them different times/prices? Them main thing that bugs me is the fact that you can not duel for 48 hours after getting knocked out on top of the (X) amount of time you have to sleep to recharge.
Whoa lets mot have anyone making silly suggestions about getting rid of the 48hr protection
It's not on top of the sleep time. The sleep time is included in the 48 hours. It is 48 hours from the second that you are knocked out. If you sleep for 8 hours, then you only have to wait a further 40 hours to fight back.
Why, so you can continue to abuse it by jobbing yourself to death every 48 hours? I can't see anything here that even remotely resembles a suggestion to remove the KO period, but now that you've brought it up, I think it's a great idea compared to the way it works now.
Seeing as how easy it is for people in a pure duel build to KO players in non-dueler build, especially in the earlier levels when the level scaling gear doesn't make that much of a difference and the default health is low enough, 48 hours seems ok to me. It does take 8 hours (or 6 by using fort) for a KO'd player to get back his energy and health which leaves him with 40 hours of safe play time out of which he will have to spend few more hours to sleep to regain energy. If it was something like 24 hours, players would only have about 16 hours which seems ok considering 100/150 energy, but a player may have to spend that 8 hours during his day time which may be the only time he can be online. It totally kills the online playing time unless the player uses an energy and health buff. With the 48 hour rule, at least he has the next day to play during his day time before he loses all his energy in a KO again.
I agree. I DO 'job myself out' as I was sick and tired of the same people KOing me when I was trying to complete quests. I have no INTEREST in duelling. If I wanted to duel, I would reskill. As it is, I am set up to complete jobs, not duels. If the 'safety' was removed and it was possible for people to KO someone, wait until they had slept and refreshed themselves, then KO them again straight away then the game would become totally UNPLAYABLE! This would cause a LOT of people to just drop the game COMPLETELY - myself included. Because folks would just say, "What's the POINT? As soon as I finish my 8 hour sleep, they just KO me again. I sleep AGAIN and the KO me AGAIN. I've had enough."
I say let's leave it as it is. There are PLENTY of people for Duellers to fight, including other Duellers. (Although I know that they prefer to pick 'soft' targets who won't have any chance against them.)
I also agree that making it 24 hours would be a bad idea as - as stated above - taking the 8-hour sleep out of the equation, you are only left with 16 hours to get your work, quests etc. done.
So my vote, leave it as it is.
Like I say, if the job-protection is removed, I'm cool with that though. I'll find some OTHER way to get it - like challenging someone to a duel on MY terms and getting KO'd THAT way. As long as it is on my terms, I will not be crying.
He he he. Now THAT would cause some furore.Imagine if getting KOed in a duel prevented you from doing jobs for 48 hours
About as much as if you said if you were knocked out in a fort battle you could not do another fort battle for 48 hours.
If I remember correctly though, this thread was originally about shortening the heal time after a KO so that you got back to full energy/health quicker than 8 hours and not about changing the 48 hour protection mechanics.
Pain in the bum when you have large amounts of cash to deposit though. 20% fees,I dont job KO anymore - i quit my town and have never been happier, having got away from an obsessed dueler (think they had a crush on me) and an alliance member not olnly putting bounties on me but my other half also - it`s fun roaming the plains with so little to worry you,