I will give you an example where it would have helped - my other half weho plays the game was KOd on her way to a quest - the 2 hour recharge would have been enough to complete quest she has no bonds to buy the buffs to recharge - now has to wait till tuesday to do quest . I really dont see how a shorter time to regenerate would affect how the duelers feel after getting their precious KOs but hey ho we will leave it at that
Whose fault is it if she spent all her bonds?
And I'll tell you why it makes a difference. A lot of duelers chase after other duelers who have been hitting their townies. Part of that payback is knowing that, unless they use buffs, they won't be able to do much again in the game for a while, and thus might think twice before they come back hitting your townies again. If they only lost 2 hours, then there would be no point.
Most duelers won't try to KO a non-dueler unless you either have a bounty, or more likely in your case, you've been running your mouth off. KOing an opponent just means they get 48 hours peace, and I'd rather not give my opponent that easy ride if I can help it.
And let me explain something else.
This game, when it came out, was about questing and dueling, that was it. There was no crafting, there were no forts, it was all about the dueling.
Removing, or restricting, dueling would be like football without a ball.
AKA pointless.
Leave the game alone, if you don't like it, go try Farmville, I think that would be more suited to your skillset.
And you other half playing? Have you declared the shared IP address to the mods? I hope they'll be keeping a close eye on you for rule breaking