Hidden "Areas"

Status
Not open for further replies.

DeletedUser

my worry is how many hidden places will there be i like the idea of finding random things though but the other idea is good as well
 

DeletedUser

Okay, then no free cash or items....

I'm putting this all into my summary... just wait diggo :)
 

DeletedUser

kk kl you missed out my ideas at the bottom :( the river indian camp eh and the other ones i cant remeber them
 

DeletedUser

In response to the new writeup posted in post #1 (which I did read all of)... I have to say, that is a large amount of specifications. That alone would probably turn me off to the idea if I were a developer. But, I'm not one....

Good job collating all that material, even if it's an overload for me.
 

DeletedUser

It took me a lot of time...

I edited some stuff and added a bit...
 

DeletedUser

i know he has not been on for a while :eek:

still likeing this idea but how many will there be?
 

DeletedUser

3 hideouts for every job (infrastructure). One log cabin, one shed, and one dug-out.

I put that in the summary.
 

DeletedUser

oh yes so you did i am thinking of the job thing that helps the town thread :eek:
 

DeletedUser

I took that out because it is being discussed on the other thread. (these are 2 separate ideas)
 
Status
Not open for further replies.
Top