DeletedUser
I voted no.
I doub the developers will implement it to. Its too complicated ... Imagine coding in the option to allow someone to protect and who to protect and the percentages and so forth.
Also, there should be penalties. Like if a guard is knocked dead, they can't do it again for 48 hours, or not work for 24 hours.
Wheres the balance to this idea? We've heard the defense, but it seems to be only defense sided. Where balance for the other side?
I doub the developers will implement it to. Its too complicated ... Imagine coding in the option to allow someone to protect and who to protect and the percentages and so forth.
Also, there should be penalties. Like if a guard is knocked dead, they can't do it again for 48 hours, or not work for 24 hours.
Wheres the balance to this idea? We've heard the defense, but it seems to be only defense sided. Where balance for the other side?