DeletedUser16008
far as im concerned id be happy to have mine reduced to little better than a winchester with no bonuses at all for it and all the golden duel weapons turned into copies.
See above comment Neo
far as im concerned id be happy to have mine reduced to little better than a winchester with no bonuses at all for it and all the golden duel weapons turned into copies.
See above comment Neo
whats next? lightsabres and laser guns?
They've probably been suggested.
In an attack on w12 today, they had 7 golden guns and 2 precise Winchesters on the adventurer tower.
9 Precise Winchesters: 1800-2799 damage per round
2 Precise Winchesters and 7 golden guns: 2969-3996 damage per round
Assuming they all hit of course, but 2+7 has a much better chance of hitting than the 9 Winchesters did. Yeah, that's balanced.
And I was sniping with precise winchester behind that tower. That wasn't filled with adventurers only so tower's bonuses were not that good for everyone inside it.They've probably been suggested.
In an attack on w12 today, they had 7 golden guns and 2 precise Winchesters on the adventurer tower.
9 Precise Winchesters: 1800-2799 damage per round
2 Precise Winchesters and 7 golden guns: 2969-3996 damage per round
Assuming they all hit of course, but 2+7 has a much better chance of hitting than the 9 Winchesters did. Yeah, that's balanced.
And I was sniping with precise winchester behind that tower. That wasn't filled with adventurers only so tower's bonuses were not that good for everyone inside it.
And you didn't make sure soldier tower has soldiers only with 7 gold guns, 2 precise winchesters, leadership bonuses and massive HP soldiers can have. Who is to blame there, an item, or bad defending strategy?
Nerf soldiers first Elmyr. Not some months needed to get items.
personally i think builders 60% area bonus, duelers critical hits and the dodge advents bonuses should also be nerved should soldiers be nerved as well...
personally i think builders 60% area bonus, duelers critical hits and the dodge advents bonuses should also be nerved should soldiers be nerved as well...
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Yep, all of which can be game changing. 10k hp isn't quite as impressive when they can be brought down by 8 hits from lucky duelers. The worker bonus would be devastating if more workers were specced for fort battles, but I've still seen a worker on the SE corner survive the first round of a one-sided east attack on a medium almost unscathed. Then there's the advent bonus. Get a pure hp adventurer on the flag and it's over. No one player can have such a huge effect on a battle by himself.
As far as the Golden Gun problem in Arizona...I see the solution as this.
If you have a fort just quit defending it. Let those towns full of Golden Guns have those forts. Under those conditions those forts and fort battles will be meaningless. No exp, no chests...and so what if they have the forts.
But that will take all of those Golden Guns and make them useless. Once the point has been made then discussions can resume about fort fights and conditions which they can be fought under...no multis...decent time frames...limited number of GG's at fort fights..etc..
and restore Arizona fort fighting back to what fort fighting was designed to be.....fun ...not something to be treated by those involved in it like it was a RL World War.
Time for some perspective to return to the game.
HAHAHAHA!!!! Get your side to agree on this and ill gladly hang my GG over the fire place... too bad egos are involved here... this GG crusade is getting ridiculous ; learn to play FF's (instead of hiding in the fort TJ ) and they will become a non-issue.
HAHAHAHA!!!! Get your side to agree on this and ill gladly hang my GG over the fire place... too bad egos are involved here... this GG crusade is getting ridiculous ; learn to play FF's (instead of hiding in the fort TJ ) and they will become a non-issue.
Neo just don't worry about us. We protested against evil premium, got warned, infracted whatever but didn't quit nor moved to any older world with hundreds of levelcapped players.
Where was players' support from old worlds players back then? You considered us silly, stupid and whatever. And didn't want to get involved into our problem. Well, after that chickening out back then, don't you think it's kinda too late to suggest us to delete on skilbuying worlds now.
And if one side gets all 120 forts which is not very likely since both sides have good fort fighters, we'll just split and have fun against each other.
yeah right, Victor and your solution is to nerf players who set a goal of becoming fort fighters exclusively and spent 1000nds of hours of gameplay time and 1000nds of nuggets (respeccs and what not) as well in achieving that goal.... ooooh, boy.....if they nerf gg's SIGNIFICANTLY or have goldens 'tarnish' (pfff) i'll fly to Germany and burn Inno's headquarters down, i swear to god...really not sure why i should pay for devs mistakes after they milked all that cash from me....
the solution is simple: lower the damage made by golden dueling weapons and nerf the GG sector bonus to 10 or 5.... that should lvl things out quite well...