DeletedUser8627
Hey guys!
Just thought to let you know that we have some duelling changes hitting beta - Duelling Changes
As you can see, there will be a few things changed regards to duelling so head over to beta and start testing, provide your opinions etc...
See you there!
Main points provided thanks to Mr Diggo our Beta CM.
Please note that the changes above are still in beta and can change before being released on our server.
Just thought to let you know that we have some duelling changes hitting beta - Duelling Changes
As you can see, there will be a few things changed regards to duelling so head over to beta and start testing, provide your opinions etc...
See you there!
Main points provided thanks to Mr Diggo our Beta CM.
- Duelling levels will be capped at four hundred and fifty.
Once your duelling level reaches 450, it will no longer continue to rise. Like the ordinary level cap at 150, you will continue to receive duelling experience after you reach the duelling level cap, contributing to your duel ranking. This will allow high level experience duellers to challenge a broader range of targets across the world, so they are not limited to a needlessly small pool of possible targets.- Losing a duel will deduct a third of the duel experience you would have gained for winning.
For example, Player A defeats Player B. If Player B had won, he would have gained 90 regular experience and 30 duel experience. For losing, he gains no regular experience and loses 10 duel experience. This will prevent duel levels from increasing exponentially to the detriment of experience duellers, who are then exposed to other duellers with far greater skill and attribute points. It will also ensure non-duellers retain a duel level around their character level.
Please note that the duel rankings will continue to be based on all time duel experience, excluding accrued losses. In other words, this change has no effect on the duel rankings.- Active characters with no duel initiated in the past forty five days will lose 1% of their current duel experience each week.
Once a week, characters who have not had a duel as challenger in the past 45 days (30 on beta) will lose 1% of their duel experience, provided they are still active. This will slowly decay the duel level of former experience duellers who reskill to play a different aspect of the game.- Duel motivation will never fall below 1%.
When your PvP duel motivation falls to 1%, it will not decrease further and never reach 0%. You will still be able to duel without restriction. Over a period of years, this will gradually raise the duel level of zero motivation duellers on older worlds.- Job knockouts will no longer afford duel protection.
If you are knocked out from job damage, you will no longer receive 48 hours of duel protection. This is to balance the effects of splitting PvP and PvE duel motivation and increasing the lowest possible PvP duel motivation.
Please note that the changes above are still in beta and can change before being released on our server.
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