DeletedUser
sorry, my mistake
should be right again now
should be right again now
While I do not know the exact way the calculator calculates, the necklace of endearment gives a +15 bonus on appearance, and as such, a +15 bonus to ranged attack. A golden bullet gives +3 dodging, shooting and aim, and +2 appearance. That equals to a bonus of +11 to ranged attack. +15 is higher than +12, so the necklace of endearment is deemed better.
Well you know what ?That's something this calculator has got it right. It correctly picks up my Gentleman set rather than other individual items.Would it be possible to flag if 2 items give the same bonus, because I only keep items that are essential.
This doesn't necessarily have to be our script, some other JS script may freeze up the page and so the calc button remains looking disabled until the particular script's execution is finished. In any case, it's not supposed to happen, of course.1. When I open my browser and log on successfully to The west world, firefox completely freezes for two to 3 minutes while the Calculator button is initializing and is in semi transparent state. You can't do anything on that page during this time.
The script actually IS designed to make full use of the permanent login. Something must be wrong though, I recommend that you have a look at the second part of this post: http://forum.the-west.net/showpost.php?p=615412&postcount=560. It might be related to your problem, even though I can't imagine why would the permanent login not work while normal does. Try to manually log out on our site, or even better, clear your tw-db.info cookies. Also please manually update your script from this page http://tw-db.info/?strana=userscript. And don't forget to let me know if any of this has been of help.2. When you launch the Calculator, it asks me to log-on to TW-DB ostensibly to renew the cookie. When I open TW-DB, it recognizes my existing cookie and has me automatically logged in.
a. Why didn't the Script do the same ?
b. If it was going to ask me to log on, why did it not ask when initializing?
Hi,
First off thanks for the prompt response. I understand you many not be able to help with 1& 2. That's probably for the author.
Just so the Mods are aware. Even though I mentioned my question with regards to the calculation, I don't want this to go off-topic. My question was script specific.
For a Job yes this makes sense. The Numerical superiority of the overall Labor Points Number will matter. So +15 to the Labor points is better than +11.
However when it comes to Duelling, you need certain kind of Attributes enhanced. In case of Range Dueler, you want Aim, Shooting and Dodging. Previously Appearance and Reflex used to matter but not any longer (Not great extent anyway). TWPRO used to get this correct. It used to tell me to go for the Golden Bullet.
Maybe I didn't make myself clear. If 2 items of the same type provide the same work boost (say Pants1 = +15 stamina and Pants2 = +15 tactics to a job that uses stamina and tactics) how does the algorithm decide which to show? It makes a difference because if I didn't need Pants1 for any other job I could sell them, knowing that Pants2 would do just as well in this case.Well you know what ?That's something this calculator has got it right. It correctly picks up my Gentleman set rather than other individual items.
The best advice I can give is to disable all your extensions except for the calculator and refresh the page a couple times to see if the problem persists.
Try to manually log out on our site, or even better, clear your tw-db.info cookies. Also please manually update your script from this page http://tw-db.info/?strana=userscript.
There is no 'best set' for duelling. Even if the duelling formula were known (which it isn't), there would be different best sets for ranged, melee, offence and defence.
how does the algorithm decide which to show? It makes a difference because if I didn't need Pants1 for any other job I could sell them, knowing that Pants2 would do just as well in this case.
I am still experiencing Page Freeze on the-west.net server while the Script is initializing.
Browser - Firefox 10.0.2
GreaseMonkey - v0.9.18
No other Scripts running except TW-DB Import (version 1.2.2) and cloth Calculator Eng (Version 0.04 Rev 34).
I disabled the jobs I can't do, then listed all jobs from highest xp to lowest. The top 3 xp jobs I have right now according to the calculator are harvesting potatoes, well drilling and setting up telegraph poles. Luckily I noticed in game that I could also do exploration, which is the 2nd highest xp job over well drilling but it's nowhere to found on my calculator. I use the tw-db quick import button and my stats show on the site, so I don't know why jobs would be missing.
The job calculator isn't showing the clothes to me. It calculates without them after I import my inventory. Also when I click the calc inventory -- it's blank and doesn't show a single item. What am I doing wrong?
Uhm, sorry, I forgot to reply the last time :-/... Please give me your in-game nickname (I didn't find any account named druantia) and world, your browser, also in case you have an account on our site, please check if running the game import window displays the message: The imported data was assigned to the account: ...So... any idea why the calc doesn't count the inv items when calculating jobs? Is this general or only happening to me? Any idea how to fix it?
shows your error console some messages? (SHIFT+CTRL+J)?
edit2
good news, raiNY seems to know why this happens and will fix it
Also does your EDIT2 apply to me ?edit2
good news, raiNY seems to know why this happens and will fix it