DeletedUser
It has been admitted on the German forums that toughness works together with reflex to reduce fire-arms damage, and that reflex works together with toughness to reduce melee damage.
Lately, this new kind of uber-melee, high toughness and reflex fighter has started to appear in World 6, and I assume they are also present in other worlds. They have zero dodging, and you hit them all the time, but the damage you do is very, very limited.
The obvious exploit here is that melee fighters get "free" toughness when putting attribute points into strength, their main attribute. It is then a no-brainier for the melee fighter to put skill-points into reflex and ignore dodging. Such a build, when done right, is almost unbeatable.
Combined with the advantage given to melee fighters already, with Hernando's sword (who's quest-details are already out on the web for anyone to see) and the recent addition of corrosive acid as a melee weapon, we will very soon have a western without guns.
Please adjust this. The obvious fix is to make toughness and reflex what they are claimed to be on the Hilfe-pages. Remove the combined damage reduction and make the skills work for one type of damage only.
Lately, this new kind of uber-melee, high toughness and reflex fighter has started to appear in World 6, and I assume they are also present in other worlds. They have zero dodging, and you hit them all the time, but the damage you do is very, very limited.
The obvious exploit here is that melee fighters get "free" toughness when putting attribute points into strength, their main attribute. It is then a no-brainier for the melee fighter to put skill-points into reflex and ignore dodging. Such a build, when done right, is almost unbeatable.
Combined with the advantage given to melee fighters already, with Hernando's sword (who's quest-details are already out on the web for anyone to see) and the recent addition of corrosive acid as a melee weapon, we will very soon have a western without guns.
Please adjust this. The obvious fix is to make toughness and reflex what they are claimed to be on the Hilfe-pages. Remove the combined damage reduction and make the skills work for one type of damage only.
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