Here is my train idea. I made a little picture; so, you can
see what I’m writing.
The idea of a train station for each town is ridiculous. Not every town in the old west had a train station. Furthermore, track running all over the map would look ridiculous and would be too much work for the developers. Every time a new town built a train station, they’d have to make more tracks. Every time a town “hooked up” with another town, they’d need more track. Also, every time towns fell out of grace with one another, they’d have to get rid of the tracks.
Simple solution:
There would be three or four train stations per square. A grid-like network would connect them. It would look the same in every world; so, the developers wouldn’t have to hard of a time.
Many towns can join a station and help build it.
The Station
The station would function as a town hall does. Member towns would be listed here.
Also, donations to the train yard would be taken here. Money, as well as products, would be needed.
The station would be framed with tool boxes, hammers, and saws.
The station would be built with wood, granite, and train tickets.
The Trader
The trader would function as the trader in the forts function.
The Tracks
The would be managed by clicking on the water-tower. Upgrading the tracks would function as upgrading the residences of a town. More tracks equals more members of the train yard.
The tracks would be framed with dynamite, sledge hammers, pickaxes, and maps.
The tracks would be built with wood, granite, iron bars and spikes.
The Yard Master’s Office
That little shack on the left. Here you could upgrade your steam engines. Every time you upgraded this building, you get better, faster trains on your tracks.
This building would be framed with hammers, “ship” bells, and pocket watches.
This building would be built with iron bars and coal.