DeletedUser
I personally would suggest that the highest level guard is checked first and work the way down the list.
Err, an adventurer could have loads in hide, thus avoiding detection and beeing able to duel as normal.
i also find it pretty low of duelers and soldiers to duel workers because they are easy. im a soldier on w1, and i rarely challenge workers. i only do it when the town really needs money or when i've knocked out everyone else in the town (lol)
When I visit your town.... everyone is gonna get dueled until I have no energy or no one is left to duel either due to knockouts or sleeping I have a highly ranked dueler on w4 and it's the random adventurer/builder that really suffer at my hands.. but again.. my dueling level far out distances most so I would have to say 90% of every town is safe
No, guarding shouldn't cost energy, but while on the job you shouldn't gain any energy either, but it does cost energy if duelled.
I still object to anyone being able to guard the town because it can be abused, someone could have a really low levelled friend guard a town they wish to attack and therefore, the town is not actually safe.
It should be restricted because it is not something you benefit from since you gain 5% money/exp, so thats redundant for someone who isn't part of the town.
It being restricted to town residents makes being part of a town more useful.
HOWEVER!..Adventurers would be the only class that can guard any town they want to, which is logical enough.
But, depending on town hall, it limits the adventurer lowest level.
If Townhall is level 1.
Adventurer must be level 10 or higher.
If Townhall is level 2.
Adventurer must be level 20 of higher.
And so on, this stops someone from creating an account and sending in a level 1 to defend a town they're going to attack.
If you don't like the idea as a whole, then perhaps the last bit with the townhall?..it would only apply to non-residents.
Remember, Guarding someone's town is a Service-
Good, that means its going to server a more desirable purpose.i voted yes but i think this should be like how tribalwars went, implement new changes on new world. Everyone has already spent so many skill points in other things to change over to hiding would be costly