Ultimate worker (tower defend) fort build
HELLO EVERYBODY, just a thought...
Let's imagine an ideal situation with a worker class character, lvl 120, with GG and all quests completed.
That gives character (if I'm not mistaken) 149 attribute points and 393 skill points.
So if they are distributed this way...
Attributes:
Mobility: 149 attributes (dodging and hiding)
Skills:
Hiding: 71
Dodging: 63
Leadership: 259
...gives a total of 220 hiding, 212 dodging and 259 leadership
And with clothes...
Green top hat (+9 hiding, +1 dodging, +10 leadership)
Brown tie: (+6 dodging, +8 leadership)
Sharp tomahawk (+3 hiding, + 3 dodging)
Golden gun: (+2 hiding, +2 dodging, +2 leadership)
Black leather jacket (+11 hiding, +11 leadership)
Fancy soft leg guards (+2 hiding, +32 dodging)
Moccasins (+11 hiding, +2 dodging)
Blue pistol belt (+15 hiding, +25 dodging)
Fireworks rocket (+2 hiding, +2 dodging, +2 leadership)
Mustang for indian set bonus (+10 hiding, +2 dodging)
...gives a total of 288 hiding, 287 dodging and 287 leadership).
According to my calculation that gives a chance to dodge bonus 28,87 (9,63 hiding, 9,62 dodging, 9,62 leadership) +10 base and +3 golden gun bonus is a total of 41,87.
Lets say that a character is on a defense on big fort WT which gives him a bonus of 54,6 (42 + 30%, I'm not exactly sure about this one cause I never played a worker) is a total of 96,47 chance to dodge
Question is if anybody knows has ever someone tried some similar build and how it worked? Did it really dodge almost all shots?
I know for a fact that chance to hit over 100 doesn't always hit, so???