Fort Battle Builds Guide 2.0!

Discussion in 'Questions & Guides' started by Sauceysauce, Jan 9, 2011.

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Was this guide helpful to you?

  1. Yes! I am doing better than ever before!

    37.0%
  2. Yes, I'm seeing a slight increase in production

    17.0%
  3. Yes, although its a good guideline at most

    26.0%
  4. No, I am doing worse now

    3.5%
  5. No, I can do better without this

    9.0%
  6. No, to put it kindly, this is terrible

    7.5%
  1. Tormented requiem

    Tormented requiem Well-Known Member

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    Oh those were the days. Thanks for the laugh, mate.:D
     
  2. Duron

    Duron Active Member

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    How relavent is this thread still?
     
  3. Micky12

    Micky12 Well-Known Member

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    Most of the formulas and clothing have been updated so this guide is not that useful nowadays.
     
  4. futurama1001

    futurama1001 Well-Known Member

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    It's never been all that useful since HP was the only thing worth investing in at the time it was written, but it's even less so now that the formulas are all vastly different.
     
  5. LARROC

    LARROC Active Member

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    Hello All -

    Has anyone attempted to figure the new formula?
    Is there a new fort fighter build guide?

    Regards,
     
  6. asdf124

    asdf124 Well-Known Member

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    Switched hiding with stamina and than they replaced stamina with setting traps.

    For allrounded ff(ff attack/defense) duelers/workers/ some soldiers, pure dex/leadership/hiding seems way to go.(set hiding same as dexterity)

    All rounded build can also be dex+mobility.


    For tanks Pure mobility/setting traps/leadership/hp is way to go if you have a good resistance gear(no need for hp if using dwd set and use same concept as dex build if so)(I'd recommend for adventurers too, dancing against bullets is better than letting someone else die+ it's more effective)

    Specialized
    It would be for either attack(mobility/leadership+maybe hp), defense(dex/leadership+maybe hp) or just pure damage(pure leadership)
     
    LARROC and dissembler like this.
  7. deiben

    deiben Well-Known Member

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    The new FF formula is quite simple depending on the size of the fort:

    Check the yardage, survey the elevation changes and path to the flag, take note of the hazards, call the beer cart girls over for a cold beverage, enjoy the moment, reach into the bag and pull out your club of choice, and then just let it rip. Sometimes you wind up with a par 3, sometimes you Bogey, sometimes you have to wrestle a gator to get your ball back.

    Drive for show, Putt for dough....
     
  8. N o x

    N o x Well-Known Member

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    LOL.. late to reading this I know, but I am perusing the forum , I do not know everything and there is some enjoyment seeing interchanges between people, and knowledge to be gained, cheers..
     
  9. PrisonBull

    PrisonBull Well-Known Member

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    In a nut shell: Pure FFing duelers should invest in leadership/charisma and be as low HP as possible (1590) and wear Amish. All other types should invest in HP and wear Hombre.
     
  10. Harsha..

    Harsha.. Well-Known Member

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    Hombre is not catchall. Pizarro's gear has considerably greater stats. With that, a worker could stand on the WT and dodge many, many shots. I would always prefer a greater chance to dodging versus taking damage, with all the powerful duellers out there
     
  11. asdf124

    asdf124 Well-Known Member

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    With golden horsey set, oh boy.
     
  12. Harsha..

    Harsha.. Well-Known Member

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    Ha. You got it. My friend who's premium worker gets 100 dodges every battle because of that set :p

    ANy idea when they will put it up for sale again?
     
  13. Pankreas PorFavor

    Pankreas PorFavor Well-Known Member

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    the question is "IF" they will put it up for sale again...