DeletedUser35304
Dammmm...and i am full mob+hid((...need to reskil to trading go to load of goodies.Darn it .
Dammmm...and i am full mob+hid((...need to reskil to trading go to load of goodies.Darn it .
there also jobs that require hiding, and i partially agree that trading might get to popular, its already extremely popular due to TM, but this gonna make it even more popular, there should be some other high luck jobs again else what keeps everyone going from pure trading
ow new info there new recipies for crafting as well
man this update is looking better by the second
and actually recipies that use formally unused stuff from crafting
"Fighting zero motivation duelers
Another problem that has been here for quite some time. We have discussed this internally so many times but never found a solution we were all completely satisfied with. We do want to change something now finally and will therefore soon split the NPC and PvP duel motivation and test this on the Beta. That change alone will not solve the problem though and further changes need to be done. One idea is to set both motivations back to 100% every night. This would mean that many consumables become useless and there’s nothing to stop duelers from permanently dueling anymore. That doesn't have to be a bad thing but something that would change the playstyle and game mechanics a lot."
On the other hand, if you are being dueled by a player who is a lot higher level than you sucks from different reason: it doesn't matter if you are a dueler or not, you simply DON'T STAND A CHANCE OF WINNING, no matter how good dueler you are because it is impossible to compensate all the APs/SPs advantage that higher level player has. And that is very different from the first situation - in first case people are being dueled and it is their choice not to be duelers (but they can do something about it and stand a chance if they change their build), while in second situation they are being dueled and it is NOT their choice because they can't do anything about it but lose the duel. It is simply not fair, while in first case it is fair because no one forced you to become an adventurer or whatever else you've become.
Do away with duel levels????? You will have nothing but Chaos! That is not simple. That is wholesale change to the fundamentals of the games.
It is Inno's game and business. They can do what they want and I think they should do what they want. If anyone does not like what Inno does, use your own money and build your own business and see if you can make everyone happy.
Zero motivation is a LOOPHOLE. It was never meant to be a part of this game. It is used by duelers to pad their wins, which is a meaningless statistic. I, for one, will be happy to see ZMD gone!
three wolves your opinion is short sighted and doesnt look forward enough.
lets see what will happen. no zero mot any more, peoples DL raises into the high level players ranges so a level 70 can get slaughtered by a level 120? how long before INNO listen to all the complaints about this?? and then decide to do away with the DL all together and make it that you can only duel within a 10 level difference? which would have been better from the start!
First of all, I would like to thank you for that post and your frame of mind. Next I want to address the quote above. I see the point there, but I still do not think it is a reason to get rid of ZMD. I personally am a ZMD on W12(which is where i originally saw this post) and I didn't start as a ZMD. As a result I was dueled by someone more than twice my level. Koed actually. But I didn't complain. I knew that it was a result of my choice to not start as a ZMD, for the following 24 hours I just did jobs and quests no big deal. I agree that getting rid of ZMD is an idea that I am strongly against.
The benefit of removing ZMD is that ZMD "duelers" who reach maximum level dont terorize lvl 120/150 workers, crafters etc..
Raise your duel level and attack duelers only, maybe then you can call yourselves duelers.
Zero mot duelers aint duelers and will never be duelers!!!
The benefit of removing ZMD is that ZMD "duelers" who reach maximum level dont terorize lvl 120/150 workers, crafters etc..
Raise your duel level and attack duelers only, maybe then you can call yourselves duelers.
Zero mot duelers aint duelers and will never be duelers!!!