DeletedUser
sure, but the $150 needs to increase every class level, also the difficulty needs to increase every time... need to edit the actual numbers, though, but once again, good idea.
Ooops, forgot about increasing with levels:laugh:sure, but the $150 needs to increase every class level, also the difficulty needs to increase every time... need to edit the actual numbers, though, but once again, good idea.
this is how i think it should be set up:
Explorer Bonus
The chance to find a product when working a job is increased by 20%.
The chance to find an item during work is increased by 20%.
You can use hotels in foreign towns for free until level 3.
The chance to get hurt while working a job is lowered by 20%.
The above are pretty much the same as the premium for doubling the advantages.
Commander
For each skill point given to the skill health points you receive an additional 10 health points for your character.
The level needed to use a weapon is lowered by 6 levels. - NO NO NO - premium = 12 levels are you crazy? I saw level 25 being bandied about for this, so that means at 2 I can use level 37 weapons?
In duels you receive a bonus of 60% to your tactic skill.
In duels you receive a bonus of 10% to your appearance skill. NO - whole point is that soldiers are defenders, maybe this on the dueler?
Worker's Name
The earned experience points for a job are increased by 15%.
You can deposit 30% more into your bank account
When constructing buildings in town you receive a bonus of 15% to your labor points.
The motivation to construct buildings in town rises by 20% faster.
Outlaw
The speed on the map is increased by 15%.
The motivation for dueling raises faster. It is increased 30% faster.
You receive 20% more money in a duel.
You receive 10% more experience in a duel.
A duel requires 5% less energy.
Elmyr, I already suggested, not trying to be rudeThanks
or maybe a new quest guy (he only appears when you're class needs leveling up) on map. His name could be the hood, I guy who wears a massive coat with a hood covering his face. If you do the required quest and say $150 he upgrades your class? Just brainstorming how you'd actually get to a better class.
This idea is really getting well-developed! If it's put up for voting, I will definitely vote on it. And, if you are going to decrease the level required to use a weapon for Soldiers, make it 5 levels lower instead of 6. And at the last advancement, make it 7 levels lower instead of 9 or 12.
Did I jinx this thread by my last sentence or something?