DeletedUser
thanks nakshtrap i never knew that
Labor points only affect wage and danger - not luck or xp.
Is that true?..... So if I wanted to level up super fast, I can just do Evangelizing (that's the best I got so far) for 3 days solid in between sleep and still keep the exp high and luck?
Iv'e been blinded all this time:sad:
move your mouse over the LP box and it says that it affects xp
Yeah, whiskey fixes any bullet wound!
Btw, I found the formula (on this forum, not by myself):
Where X is between 0.5 and 1.5, with XP% and Motivation % as decimals (50% = 0.5)
You don't earn labor points, you earn experience points.Thanks for the formula, Doc, but I'm not sure if this is an answer to the question that I've been reading this thread to find (I'm not that good at math!). When I click on a task and it tells me how many labor points I'll earn, is that per hour -- i.e., does a 15 pointer pay 30 points if I do that task for 2 hours?
Yes kind of a cheat, just need to keep my motivation up there, maybe 2 hours a day is all I'm gonna get.Oh well looks like danzeman has finally found a cheat to this game!
Oh and danzeman i noticed you are replying to almost all of my posts lol
Labor points doesn't effect experience gained, but motivation does. So once your motivation hit 0% you wouldn't gain any xp.
This would mean that doing trading for 2 hours with a starting motivation of 100% would give between 14.66 and 43.98 experience. I have been doing quite a bit of trading on some worlds (all at 100% motivation) and the last five have yielded 5, 6, 7, 5 and 6 experience respectively. This leads me to believe that the formula Doc found is incomplete.
With such great random generator as works in this game, it's a bit pointless to think about formulas
When you can get $35 or $135 on same job with same motivation and LP.
The following values are for doing trading:Formula is 100*(XP%)*HoursWorked*X*(Motivation%) = earned XP (Note *= times)
The 'X' is a random value between 0.5 and 1.5 so I will do the sum twice, once for 0.5 and once for 1.5 so we get a minimum and maximum.100*0.03*2*X*1=earned XP
100*0.03*2*0.5*1=15 Earned XP
I have read another thread somewhere that states this is calculated for each 30 minute time slot. So for the first 30 min motivation=100%, for the second 98.5%, third 97% and for the last 95.5% (this means if we start another 30 min session straight away then we would begin at 94%).100*0.03*2*1.5*1=45 Earned XP