DeletedUser32747
I know this might have been brought up before, and i realize that a lot of people may at first be objected towards this idea, BUT i think that melee vs. ranged dueling needs a revamp.
I believe that the first half of a duel between melee and ranged, the ranged player should have an aiming/dodging boost. BUT for the second half of a melee vs. ranged duel, the melee player should have an aim/dodge boost.
This would have a more "real" feel to duels, if you consider that a knife at a gunfight is idiotic.
BUT a living person with a knife, who is inside the range of a pistol, would be able to inflict different damage based on close quarters fighting.
I realize this could take a while to even consider, but it would add a different element to the game, that might keep veteran players such as myself, from quitting due to the edge you all have given melee duelers(by which i mean that all melee weapons have duel stats, all ranged weapons have stats towards anything other than dueling). That makes melee have an edge over ranged. Even if you all didn't notice it at first(or if you did), taking a knife to a gunfight has long been considered an act of idiocy.
Please at least think this over, and even possibly hold a vote, before just saying, "this would not work".
I believe that the first half of a duel between melee and ranged, the ranged player should have an aiming/dodging boost. BUT for the second half of a melee vs. ranged duel, the melee player should have an aim/dodge boost.
This would have a more "real" feel to duels, if you consider that a knife at a gunfight is idiotic.
BUT a living person with a knife, who is inside the range of a pistol, would be able to inflict different damage based on close quarters fighting.
I realize this could take a while to even consider, but it would add a different element to the game, that might keep veteran players such as myself, from quitting due to the edge you all have given melee duelers(by which i mean that all melee weapons have duel stats, all ranged weapons have stats towards anything other than dueling). That makes melee have an edge over ranged. Even if you all didn't notice it at first(or if you did), taking a knife to a gunfight has long been considered an act of idiocy.
Please at least think this over, and even possibly hold a vote, before just saying, "this would not work".