DeletedUser
It isnt just reflex that will effect the dmg done by shooting weapons
Yes, actually. Yes it is.
Dodging will help you DODGE.
But if you get hit, the only thing keeping you alive is your REFLEX and Hit Points.
It isnt just reflex that will effect the dmg done by shooting weapons
Yes, actually. Yes it is.
Dodging will help you DODGE.
But if you get hit, the only thing keeping you alive is your REFLEX and Hit Points.
Care to please enlighten us?Is it?
Not according to one of the german developers it isnt
The formula doesnt just include reflex so much for being Mr/Miss know it all :laugh:
Damage
Damage is causes when one player lands a hit, meaning, his attack value is higher than the defenders defense value. The amount of damage is decided by the attackers weapon. Every weapon has a minimal and maximal number for the damage it causes. Every time a hit is landed a random value somewhere between those numbers is taken. The defender loses the calculated amount of health points.
There are two different dueling weapon classes. Melee weapons and firearms. The damage that is done with a melee weapon is increased by good vigor skills and it is lowered by good toughness skills of the defender. For firearms the damage is increased by good shooting skills and lowered by good reflexes of the defender. A player that has good vigor skills should therefor rather use a melee weapon than a firearm.
Care to please enlighten us?
The help site clearly stats [let me quote]
alright, then, toughness also plays a role in your firearm defence... but that still doesn't change you'll need a ****load of those 2 to protect yourself.The help site is wrong and needs updating I will enlighten you that far
those aren't secrets, just stuff germans found and no one bothered to look for here.
I found the posts he was refering to, the one of a dev saying help wasnt accurate anymore and will soon be updated (it was in a topic about duel damage) and then alot of them making assumptions about the real damage formula, wich they came to conclusion that it's:
Shooting+firearm-reflex-toughness/2
Vigor+meleeweapon-toughness-reflex/2