DeletedUser
i saw after i posted there was a thread on this but it still pertains to this thread so i dont feel bad but thanks for the info
I really like the timer and I REALLY like the current job being linked to your location.
I wonder if they will add a way to show you the job you are going to. Like making the location red instead of blue.
Has someone made a research on that or it's just an unsupported statement? There is an easy way to proof that it's true or wrong. get a job with 60%+ salary and do it untill you get your motivation to 2-4%, then do that job for 2h and if you earn something, then it's not true, otherwise it is.yes it is supposed to be at the end of a job...but not before payout is figured. Meaning we thought we had 100% motivation...but...only had 94% motivation. As no one can have 100% motivation in a job. That also means 6% less money and experience.
Yogi-
Has someone made a research on that or it's just an unsupported statement? There is an easy way to proof that it's true or wrong. get a job with 60%+ salary and do it untill you get your motivation to 2-4%, then do that job for 2h and if you earn something, then it's not true, otherwise it is.
Nothing effects the in-game stated product (ie: berries) drop rate (except Adv Class) and the update was regarding the amount of loot items (ie: boots).
But what I am saying is that I dont see the update affecting my item drop rate. I have been getting loads of woolly hats of diff colors in the 2 worlds I play. One every other day, along with other random items. ^^
So I was wondering if anyone else felt a marked difference?
My understanding was that with reduced motivation, the value of loot iktems was reduced, not the drop rate. So now I'm confused.
I've been having a dry spell on all the worlds since the updatee, but I don't think it is because of the update. Just the way the cookie crumbles.
Um if you read the link above it tells you what the updates are ...
I believe the reason they made the change is Motivation is supposed to effect the value of an item ... but I've seen people with single digit Motivation doing 90% Luck jobs and still getting very expensive items. So it is my belief that Motivation was not working properly for "value of items" so they changed it so items drops would be very rare for those guys running Motivation down to the ground.