Character class: Soldier
Advantages:
For each skill point given to the skill health points you receive an additional 5[10] health points for your character. I see no need to change this.
The level needed to use a weapon is lowered by 3[6] levels. This is just ridiculous. 6 levels is huge. Imagine how much a difference this makes when in the later stages it can take a full week to go up a level. I think it should be changed to 2[4], would fit in much better with the weapon integers and needs nerfed imho. Even 1[2] I wouldn't argue vs.
In duels you receive a bonus of 50%[100%] to your tactic skill. You may never even get to use this. I could count on one hand the amount of times I've been challenged on W3, this is only benefitted by the actions of others, the best way you can exploit it is by baiting, and thats increasingly difficult.
Character class: Dueler
Advantages:
The speed on the map is increased by 10%[20%]. This is very, very, underappreciated. You are able to beat a soldier back to his home town to counter him. You are able to reach more towns each day. This is tacked on after factors such as horse speed, and horseback riding have been added, so this 10/20% can cut your travel time in one day down by literally hours.
The motivation for dueling raises faster. It is increased 20%[40%] faster. This means you can duel for exp more. Anyone doubting how huge an advantage this is, should spec another class for fighting, and realise how relatively slow it is for their motivation to increase back to 100%.
You receive 10% [20%] more money in a duel. I think this is just dull and doesn't really do much. I won't go into why as its a massive debate with many affecting indirect factors that change over time. I think this bonus should be scrapped for a relatively small bonus to Appearance, or Aim and Dodge. Small because you'd take advantage of it 5x or more a day, whereas Soldier has to rely on others hitting him to gain tactics bonus, which in my exp happens maybe once or twice a month. I just think if you pick the offensive class you should get some kind of offensive bonus.
But as I mentioned, this may all be rebalanced in sub-classes anyway.
And maybe if the two of you stopped nitpicking eachother then you could have a mature debate and perhaps come up with some kind of plan for rebalancing. Instead of bickering spam.