DeletedUser
Yeah I like the idea of giving a purpose to certain areas, because I haven't moved that much at all, why travel further just to waste time?
they would lose alot of new players. one of the first quests is tabaco picking if they are on the opposite side of the map then that means like 50 hours to wait before they can actualy start playing the game. if this happend i would leave this game
No offence, but I really don't like this idea. You're meant to be in a close community with your town and stay near, but if you have to spend 2 hours moving to a different quadrent to do jobs it'll ruin that.
There's also 69 jobs so your ms paint doesn't really cover them all.
it would be cool if, when the seasons change, certain jobs change, like corn harvesting in winter changes to trapping or something else, because corn cant grow in the winter. But certain jobs liek gravedigging, wouldent be affected by the change.
I think it's normal for all the early jobs to be everywhere so the new players don't have to travel long distance for the first quests. Perhaps once we reach higher level jobs it would make sense to have them localize to force us to explore the maps and give city position a meaning.
My two cents.
Hi guys/gals new to the game liking wot i see so far ,dont know if the subject has been talked about else were,not got that far yet .....my thoughts on this subect are .........When did you ever see a cowboy walking outside of a town were's the horse's??? or the railway maybe these things could be used to speed up the process of gettin to and from jobs ?!! gonna read a bit more of the forum so if i read these words else were,dont worry i assusre you i'll be giving myself a slap
i hate the idea lol i like this games as it is lol and i am new yeah i new the game just gets better though i like it thew way it is so no more ideas please of they may change it and then i will hunt you down and sit on your face*jokeJoke* do not take that the wrong way