DeletedUser
Maybe something envolving aim?
Maybe something envolving aim?
How about leadership??? I was gonna say tactics but since you said no duel skills, why not leadership??? If we can't decide what's the badge is suppose to be, then this whole set would not be complete.Whatever, it doesn't matter as long as it's not all dueling skills.
+6 x 2 duelling skills would be fine imo, assuming it would be relatively hard to get. It's less than the dueller's arrow head, brown shawl and black bow, so without the set it still isn't too desirable.It's still off. It seems like every single piece of gear that's ever suggested always has nothing but dueling bonuses, which is rare in existing gear.
My main concern is still that you get free handcuffs at level two.
Yeah, the shackle doesn't work. I don't know why, and maybe it's just me, but equipping handcuffs feels like you're carrying them, but a shackle feels like you're wearing it, which isn't very sheriffy at all.
What about having the product slot of the sheriffs badge replaced by the handcuffs? Just my thoughts on the set. Using my way you could still keep Fentom's original bonuses for the badge and it seems more realistic.
Now the bad part about this is that low level characters that receive the handcuffs early on in one of the first few quests will get a hefty little advantage now. Maybe the quest that gives you them at the beginning levels could be changed so that you get a different reward instead?
Unfortunately, there is no such thing as an old or rusty version of a product. The handcuffs are given as a reward in that early quest cause you will need to give it on a later quest, however you have the option whether to finish that quest or keep the handcuffs for the set in case you can't do prison guard. The prison guard job isn't a very hard job when you had a normal skill build for charisma so you have an opportunity to regain the handcuffs and use it as part of the set. Since finding the handcuffs on prison guard is pretty hard, the rarity itself makes it an ideal part of a good set.Does anyone read my posts? :sad: What would happen if the handcuffs gotten at level 2 were renamed "Rusty Handcuffs" and their picture was made rusty. Then you could have the handcuffs that you get as a product from prison guard remain regular handcuffs? This way, level 2's wouldn't be that close to getting the full set.
Unfortunately, there is no such thing as an old or rusty version of a product. The handcuffs are given as a reward in that early quest cause you will need to give it on a later quest, however you have the option whether to finish that quest or keep the handcuffs for the set in case you can't do prison guard. The prison guard job isn't a very hard job when you had a normal skill build for charisma so you have an opportunity to regain the handcuffs and use it as part of the set. Since finding the handcuffs on prison guard is pretty hard, the rarity itself makes it an ideal part of a good set.
If there is anything you should worry about, that would be the badge cause even though you know it can be found on a high luck job, there is no telling when or where precisely you are gonna find it or if you are gonna find it at all whereas the handcuffs, you are certain that it can be found on a particular job even though the chances of finding it is slim.
Will take too much time and we have not really agreed on a number of things yet.So are we all set? If so, please update the first page Bill. I really love it if this idea can make its way to the devs.
Will take too much time and we have not really agreed on a number of things yet.
Yep but we haven't yet all agreed on what will the set give as a whole.My suggestion
Handcuffs = product
Badge (neck) bonus = 6+ Leadership
Work to substitue Army = Bounty Hunter
Yep but we haven't yet all agreed on what will the set give as a whole.