Suggestion to change class rules

DeletedUser

Well ok but it was that admin that told me to post it as a suggestion.
 

DeletedUser

She was probably tired of your whining also. Seriously, you are like the 100th person to post "Waa, they are attacking me. Please change the game so that they can't anymore."
 

Diggo11

Well-Known Member
Wow Elymr you treated this complaint with respect? You must be in a nice mood!

Four things:
Already Suggested Ideas
Duelling Sticky
The West Hugs
NO!
 

DeletedUser

not at all, they already had the system in place a long time ago with longhorns immune to dueling.
They still are immune to dueling. Not immune to BBQ sauce though.
babythumbup.jpg


I'm not whining,
Yeah, actually you are. Sorry! :eek:

What you mean you not lose XP when losing a duel? I always had a small about of XP and cash if any go when I lose a duel. usally about the same as I get from a 2 hr job.
No, you didn't lose any XP at all. You have never lost even 1 point of XP in TW, ever. You can't. The other character gains XP from beating you, but it's not subtracted from yours. It's generated ex nihilo.

The only things that vary from town to town are the name and the mortuary.
shop selection :bandit:
 

DeletedUser

I feel sorry for the poor builder who has no option but to build identical 42,800-point town after 42,800-point town. How many do you think he can do before he gets bored and has no other option but to quit because he isn't allowed to duel.

The builder has many options after completing the town(s). He has access to high salary jobs (building coffins, iron mining, drilling for oil), high experience (building a ranch, building a fort), and high luck (firefighter). Just like every trapper/trader/swimmer/etc.
I never heard those other specialists complaining about what to do after the town is finished.
Money makers who made money, financed the town and bought items, will no longer finance the town, and continue to make money and buy items.
Builders who made money, built the town and bought items should stop building, and continue making money and buying items.
Warriors, in the long run, will find it difficult to make money for those fancy items. They have access only to average jobs (because they spend points in aim and dodging). When they duel they cannot work, and usually the money made from dueling is nearly zero. The money makers (builders included), after making a quarter million per year, will have bought all the goodies, will have respec'ed and will duel their adversaries.
 

DeletedUser

Keep it civilized.

I could say your all whining that You will lose your easy targets and have to fight the bigger boys/girls, which I would have thought those that like PvP would find more enjoyable as its a challenge.

I can always leave town and rejoin every time I sleep, then I would get all the benefits other than ability to build in the town. I was offering an easy already in place system (just a small tweak) So that both styles of gameplay can be done easily. It would also mean that duelers will have more of a challenging game and would need to co-operate with passive players to suceed. As it stands a dueler can attack then sleep making him immune to retaliation, hardly fair on those that can't defend themselves cause they want the quest and job style of play, and a high lvl dueler is not a deterrent due to their immunity via sleeping after each attack.
 

DeletedUser

When workers aren't allowed to construct buildings based on the whims of the soldier and dueler classes then the soldier and dueler classes will accept workers telling them who they can and can not duel.

Luap - greenhorns are not immune to dueling anymore.
 

DeletedUser

The builder has many options after completing the town(s). He has access to high salary jobs (building coffins, iron mining, drilling for oil), high experience (building a ranch, building a fort), and high luck (firefighter). Just like every trapper/trader/swimmer/etc.
I never heard those other specialists complaining about what to do after the town is finished.
Money makers who made money, financed the town and bought items, will no longer finance the town, and continue to make money and buy items.
Builders who made money, built the town and bought items should stop building, and continue making money and buying items.
Warriors, in the long run, will find it difficult to make money for those fancy items. They have access only to average jobs (because they spend points in aim and dodging). When they duel they cannot work, and usually the money made from dueling is nearly zero. The money makers (builders included), after making a quarter million per year, will have bought all the goodies, will have respec'ed and will duel their adversaries.

Wow, never has someone so completely missed my point. I'm against this "suggestion". The OP doesn't think a builder should be allowed to respec for dueling when their town is maxed and I think he should.

Read the whole thread instead of taking one of my six posts completely out of context.
 

DeletedUser

I could say your all whining that You will lose your easy targets and have to fight the bigger boys/girls, which I would have thought those that like PvP would find more enjoyable as its a challenge.
Man, have you read what everybody in this thread and many other threads are saying? Most of the guys here are not duellers - they just show you the facts. One of the main gripes of this game is boredom. What you want to do, is take the little bit of excitement out of it as well.

Also read a bit more in other threads - I think there is enough said in answer to every whine and complaint about getting duelled. If you play chess and you don't like to lose, should they change the rules so that nobody has to lose any more?:huh:

Can we close this thread, I think the response has said it all. If not satisfied yet, re-read it.
 

DeletedUser

No I'm not taking the excitement from anyone its a players choice just like you choose the class in the first place. if you want to duel you choose a class that duels or even a tick box. but that is your choice to duel or not to Duel and that is the point. if you get bored cause you can't duel then deal with it as it was your choice.
 

DeletedUser

This suggestion would alter the game and is unlikely to be implemented. It is also unlikely to be welcomed by the player community -- at least, by that segment which posts here, which is all we have to go by.
 

DeletedUser363

There is no point of even discussing this idea because we all know this idea will never work.
 

DeletedUser

I 'am asking for the option which is a choice of the player, most of you won't say choose my option but at least it would be there for the few that would like it. How some of you are acting its like I'm asking to turn the whole game into The Little House on the Prairie and do away with dueling all together. I'm sure for the few people that choose the immunity there will be enough players you can find to duel with. If everyone clicked immunity then it would just show you all want to play nice. Longhorns used to be immune and never had a problem with game play. All I suggested was if someone wants to play LHOTP they should not be discriminated against for thoses that want to Play Tribal wars style
 

DeletedUser

Well I think there are too many Tribal wars variants on the net already and would have been nice that The West Devs could offer at least an option to those that want it. After all breaking the mold seems to be where Commercial Entertainment is going. Who would have thought that a gamer could exercise with their computer instead of just having rather large index finger muscles.

People have already expressed they not want The West to become tribal wars, well The stronger/duelist class constantly picking on the weaker builders is exactly how Tribal peeps play, and Sheriffs ( I know we not have them yet) would be getting in the way of attackers of the general townsfolk.
 
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DeletedUser363

Dueling is a part of the game. You are trying to alter it. This is why it will never work.
 

DeletedUser

Well i thought of another idea. But does require the Sheriff to be implimented.

Goes like this. Everyone can duel (Yeahhh) just if you are in the dueling classes you can directly attack other single duelist classes or Towns. Non Dueling classes can attack towns only and go up against the towns Sheriff. Duelist to Duelist XP and money is calculated as it currently stands. If a sheriff loses then say a smaller % of the towns money/banks is taken. It would also increase the co-operation for the classes.

If no sheriff exists in a town then a player is chosen at random from the list or maybe the founder. or even a duelist class townmember

That way its up to the founder to protect his town members with hiring a sheriff. A bit more realisitic.
 
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DeletedUser

Ok I am going on the idea that Duelists are good and bad, Soldiers and Sheriffs are the good guys and bandits are the bad guys. Most bad guys usually faced a good guy, like the Soldier or sheriff than general locals.

Therefore Duelists can directly attack other Duelists only in the same system we have now. Or they attack the town as a whole and duel against the Sheriff or equivalent.

Non Duelists can duel towns only, dueling with the Towns Sheriff

However a losing Sheriff will lose Health and the cash will be gained from % of banked and town money, simulating the attackers successfully robbery of the town after defeating the sheriff.

Adding another idea.... Town can set up a Bounty. In which any player can apply for.This then gives the bounty hunter the option to direct attack the target even if they are a non duelers. Bounties on attackers must be filed say 24hrs after the attack weather the attacker won or lost the duel. Towns money pays the bounty hunter for a successful duel.
 
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