DeletedUser
A 171% difference doesn't sound like a small deal in my book. Besides, why would you stick with pure hp and die in a few rounds at point when you could dodge virtually every shot that came your way for the whole battle?
I'm sure there's something major I'm missing which makes this silly.
Yep you are, with no diminishing returns there'd be no reason for any fort skill but leadership.
A 171% difference doesn't sound like a small deal in my book. Besides, why would you stick with pure hp and die in a few rounds at point when you could dodge virtually every shot that came your way for the whole battle?
The attacker on the ground specced for attacks won't compare to a defender specced for defending on his class tower.under the new system, everyone who skills for attack/defense will have higher bonuses, so the super-dodger would be balanced by the super-hitter.
RIGHT NOW it's hard to win an attack. You're proposing a change in which the sector bonuses will be applied on top of an even bigger base bonus giving defenders an even bigger advantage, while the attacker's numbers advantage won't change.Which is why attackers outnumber defenders in full fort battles.