Geronimo, a kind of NPC or the master character .
It is simply a tool for creating the plot and the special atmosphere of the game.
Account controls or project manager or operator of the world.
Geronimo has legendary skills.
At the beginning of the project in the camp are accepted virtually all comers, but in the future, to get into the camp and keep it not so easy. Admission of residents in the camp Apaches - is an honorable mission, a sort of quest. Reward - the glory and tomahawk Geronimo. Mission heavy demands on the player activity, dedication and loyalty. Players who instigate conflict (in the game or on the forum) will be removed from the camp.
The project was created by the Administration of the Russian version of the game and has no relation to the German developers.
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Objectives:
- Association of Indians.
- Introduction to plot war with the Indians.
- Increasing the number of battles for Forts.
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Regulation Project Geronimo:
1. This district is the land of their ancestors. The camp is managed by Geronimo.
2. In the only players invited to camp with a portrait of an Indian (adventurers and soldiers),
reached the 50th level.
3. The maximum number of camp residents - 50.
4. The Indians, from time to time, attacked the forts. To provide, when and at what fort will be an attack - it is impossible. Apache does not attack the same fort until the lest all the forts of the world.
5. Apaches, for organizing the attacks on the forts, do not need money.
6. The captured forts, besides forts 25th District, are not upheld. This means that orders Apache Geronimo does not protect the fort outside the 25th district, and himself to defend this fort will not work. Geronimo is also unable to prevent the Apaches, in their spare time, to defend the fort outside the 25th District.
7. The Indians, who do not participate in hostilities, are removed from the camp.
8. If wishing to take part in the battle on the side of the Apaches more than places, then from the list of colleagues in the first place, removed the players do not have a portrait of an Indian.
9. Skills Geronimo does not make him invincible.
10.Level Geronimo - 99. The original dueling level - also 99. Health - 4000. Geronimo does not cause players to a duel, does not work in jobs and does not get quests.
11. When all seats are filled at the camp, Jeronimo his brothers and sisters gives a nominal tomahawk. If a player leaves the camp, tomahawk confiscated. If a player sells tomahawk, confiscated $ 5050, which the player behind him received. If a player does not have $ 5050, confiscated any other thing which is worth at least $ 5050.
(Army revolver, 1890 - will soon be seized by all who had bought at the camp).
12. Geronimo is not obliged to answer letters of non indians.
13. A player who leaves the camp, the Apaches, or will be expelled from it, is considered a traitor and could no longer participate in the project Geronimo in any world. A list of traitors Geronimo will be published in this issue.
14.Trade visas are not issued to the camp.
15.Over the head Geronimo provides award in the amount of $ 15000. (For loss of consciousness in a duel).
There is one comment from player of ru server:
"Gerry doesnt attack anyone, and it is a good challenge - to KO him by a team of duelers and get a nice sum of cash. Special weapons have +20% to regular damage - it won't let you win every duel and it is a prize for quite hard living conditions - you cant leave town for shopping, you cant miss more than 2 battles and many ppl want to KO you before battle - and all the other time. weapons are taken from your inventory if you leave town."