Howdy Cowboys and Cowgirls,
Please share any feedback here about our Fort Balancing actions!
Yours The West Team
Please share any feedback here about our Fort Balancing actions!
Yours The West Team
If players can't have a word about ingame decisions, we're left with a bunch of outsiders pulling updates. That went really well in the past. It's literally how they effed up the whole game. Some random >whistle< inno employees decided how it will be.What my concern was, regarding players being allowed to impact in-game decisions, was the detriment of players outside that special club being openly disregarded.
Having a word, on the forums or within support tickets, is not at all what I meant by that statement. Players having the ability to pull goober/john aside and decide what they would like the upcoming battle caps to be, is not okay. And like I also said, same interests only pertain to the group you subscribe to.If players can't have a word about ingame decisions, we're left with a bunch of outsiders pulling updates.
How do you picture that working with the existing mechanics of the game?I was under the impression the direction headed was for more of a public round-table discussion rather than directing players to become community members.
Yes, but no. It's literally everyone's interest to have good battles. What a good battle is is quite objective, in 100 vs 20 battles no one's getting what they went there for, not the 100, not the 20. How battles are fixed is irrelevant. If they put in an update because goober took a drop too much acid and god whispered the solution in his ears, and it works, why would you mind that?Having a word, on the forums or within support tickets, is not at all what I meant by that statement. Players having the ability to pull goober/john aside and decide what they would like the upcoming battle caps to be, is not okay. And like I also said, same interests only pertain to the group you subscribe to.
Well, I can definitely see how things _could_ be abused if the person making changes had a personal stake and or interest in benefiting one side or particular players.Yes, but no. It's literally everyone's interest to have good battles. What a good battle is is quite objective, in 100 vs 20 battles no one's getting what they went there for, not the 100, not the 20. How battles are fixed is irrelevant. If they put in an update because goober took a drop too much acid and god whispered the solution in his ears, and it works, why would you mind that?
I don't even see how any of this could be abused. Only xy alliance will get xp because they paid goober off? Or... ? I'm clueless, sorry
CO does not see 100 vs 20 battles, and you know that. I get that alliances can take a stand and boycott/not attend battles when things go awry, but that is not the case. CO sees overwhelming attendance numbers that putting caps in place limits the chances for players to grow in their own appreciation of FFs, thus preventing future growths in the game. We can't expect the same players to stay in the game and invest what they do. Too many have come, burnt out and disappeared from existence. I could fill a page with elite CO battle leaders that are forever gone. So, the point is to create a space that garners future outcomes, not play to the advantage of those that are stuck in the mire of today. I'm not clueless. 11.5 years in CO would prove that.Yes, but no. It's literally everyone's interest to have good battles. What a good battle is is quite objective, in 100 vs 20 battles no one's getting what they went there for, not the 100, not the 20. How battles are fixed is irrelevant. If they put in an update because goober took a drop too much acid and god whispered the solution in his ears, and it works, why would you mind that?
I don't even see how any of this could be abused. Only xy alliance will get xp because they paid goober off? Or... ? I'm clueless, sorry
I would ask that the channels which certain, key elect persons were given to discuss and manipulate the game were made public. I'm still unaware what these channels were that alliance leaders had to discuss these matters. Was it a secret forum, a discord or what?How do you picture that working with the existing mechanics of the game?
There are world forums on every world. There’s one on Colorado.
In fact there’s a post from
Feb. 2 on "Colorado IA Forum"-> "[important] Current battle caps"
"""Per counsel agreement we will be leaving Medium caps at the defaults for now (96:80) but will begin seeking to find a balance in larges where we can let more people in and avoid some of the issues that have been coming up over ranking decisions on oversubscribed battles."""
Pretty much everyone complaining about this is on the User List for that thread but there were no replies.
I’d love to hear your thoughts on how to the implement the round-table concept
CO does not see 100 vs 20 battles, and you know that. I get that alliances can take a stand and boycott/not attend battles when things go awry, but that is not the case. CO sees overwhelming attendance numbers that putting caps in place limits the chances for players to grow in their own appreciation of FFs, thus preventing future growths in the game. We can't expect the same players to stay in the game and invest what they do. Too many have come, burnt out and disappeared from existence. I could fill a page with elite CO battle leaders that are forever gone. So, the point is to create a space that garners future outcomes, not play to the advantage of those that are stuck in the mire of today. I'm not clueless. 11.5 years in CO would prove that.
Always fun to see beef being nice and kindassociated with that alliance, that often tell their players to not come to forts. all the leading figures of those towns are clueless. no need to mention names
i want to also point out the public writing in fort chat or alliance. cry in the fort chat all the time and say: "oh we should send them another town" every fort fight for months, set topics like "go build church".
and yes hwga is stronger, but it's stronger versus an alliance that self sabotages with the lead and cooperation of complete idiots
Nah he can't, nobody wanna play with him on that side.(inb4 he changes sides again)
You're welcome mateit's ok raider maybe one day you can come back and play on colorado with your friend lyrinx that messed up another alliance
I guess Colorado will be seeing if one sided slaughters will keep players coming after the event, as there is nothing given for signing up to losing battles until the clover event starts.
Council already admitted it can't find balance. I just hope the weak side stops taking forts to keep things going. One sided slaughters is not going to keep players coming, all one has to do is look at battles before fort battle strategist came on the scene, there were 2 to zero on the supposed too big to fail world. Happens once it can and will happen again.
Also, if you could not notice the changes in caps, then you can't have been paying attention. When mediums were overfilling there was constant talk of going to larges but how to do it without giving the stronger side all the power and to keep competitive battles. I am not even able to access forums and even I knew of the talk among players at large. If you didn't see then you obviously didn't care to notice.
Let the one sided slaughters, I am sure the slaughtered won't get tired of it, right?