The Force is strong with this one, too.Personally, i don't think it should be locked, at least not yet. Eventually someone organized and insightful may take upon the task of debugging the 'idea' and fleshing it out to be a more balanced concept. But, as with any idea, it cannot be done alone.
As Gem indicated, this idea, in its present form, is unpalatable or unworkable. To make it work, to modify it to be palatable/workable, it helps to have a modicum of experience with how the game presently works, as well as knowing how the developers envision this game to work in the future. Without these start and endpoints, it's a guessing game that most won't be willing to venture.
I have not been playing this game long enough to know how this game presently works, yet I can eventually learn this simply by playing. So what remains is the vision. Most everyone else, I suspect, doesn't know what the developers envision. I do believe that is the missing piece for 'any future' concrete proposals. Gem... anyone... is there any place, anywhere in this forum, that details the developer(s)' vision for this game?
Finally, some character dynamic and interaction! Now, if only there were a way to combine this idea with the whole "bounty board" idea...
Lol now we can ask Violette and Elymr to lock it. After all this idea will NEVER fit the criteria and has turned into spam.
I hope they don't infract me or I will get really pissed :dry:
Stuck? Not the terminology I would use. But it would be nice if you got little more active in conversations, just pointing out the faults and showing where it fails the criteria.Nope, sorry you're stuck with me!
1. Currently not balanced at all. Duellers are considered evil for attacking people and workers are considered evil for advanced jobs (robbing settlers for example).1. The idea must be balanced and well thought out. If you haven't explored the positives and negatives, and looked at ways in which the idea could be exploited it isn't going to make it to a vote.
2. The idea must not require excessive admin interaction to prevent cheating. For example, lets say your idea is to allow trading of equipment between players, how do you prevent cheating without having an admin review each and every trade?
3. The idea must not change the concept behind the game.
the op is gone and every post is simply spam. This has no hope and is simply being bumped by annoying noobs.