As a newcomer to the game I have chosen premium options for my Arizona character.
Me 2.
With the classic premiums enabled and adventurer being my chosen class and doubling the already premium enhanced job rate it took only 4 hours of fort guarding before I had the flag!
Taking that class was a mistake. Irreaparable.
Unlike you, I used nuggets to buy that flag that didn't want to drop after 40 hours of work.
you can swap the range offered to you by the travelling salesman. This option might not sound like a big deal...
It will be used rarely because the market was added to the game, unless devs add special items to the merchant.
it's possible to get deliveries of bought goods rather than spend 20 hours travelling across the map to pick up that item on the market that looked tasty.
There is also an instant delivery premium, I've used it a few times. Other times I used indian or mexican set and you're from one corner of the map at the opposite one in no time.
The 18 nugget energy refill has also been heavily abused and I have purchased quest items whilst performing other jobs just to gain XP and jump up levels rather than having to sleep or wait or travel out of my way on the map.
I've used that premium too a few times, mostly when got KOed on low level. As Elmyr already said ages ago when this premium was added, in worlds with energy refill XP (level cap) chase is turned into "who has the most money". Currently there is no reason to chase XP on w11-w14 since you'll be beaten by any hotel owner. Because of that, devs decided not to add this premium on new worlds. To me it's rediculous decision since I don't care for rankings. But probably the majority of players do, so, ok.
I spent a few nuggets on AP and SP, mainly because I had allocated badly for my questing character and I felt that the XP gains were worth the nuggets, it is not however a feature which I will use with any regularity as I'm not trying to buy the world I live in and the price escalation prevents anybody on a reasonable income being able to afford more than a dozen or so.
Unlike energy refill, I was against this feature and will always be. I cracked, went el loco, collected a few infractions and I'm proud of myself because of that.
You purchase the most valuable thing in the game - PERMANENTLY. There is no other premium that will give you a permanent advantage. And while every single player can reach you over time with items, level, build, cash, whatever else in this game, noone can beat the skills you bought because there is no option to get them any other way.
I'm pretty much sure that noone except a few wants this premium available. And like energy refill, devs decided you won't be seeing skillbuying premium in new worlds.
I would like to point out that I have also created characters on other worlds for which I have absolutely no plans to use any premium items, though on my Arizona character I will probably continue to use the classic premium options indefinitely both for the gaming advantage and to pay the devs for a job well done!
When you reach the level cap, you won't use at least 2 classic premiums any more, trust me.
it is a very under-used feature and the few that use it simply "buy" their way to the top which is imo cheating.
It's not cheating nor will ever be. It's just a feature that anyone can use for their own goal. It's available to purchase, and why shouldn't you buy it if you can? You're doing nothing wrong. I've chosen not to buy any skill just because I can play without it. Some players can't, so what?
However, it's the biggest design failure that ever appeared in this game since it's alpha version. Unlike other design fails this one can't be fixed. On existing worlds that contain it. Am I the only one that will happily play w15 just because it won't have this evil premium?