DeletedUser
I'd consider that to be a little more fair if others could lose their weapons in a fight. I am mainly a builder in my town, but I probably face as much danger as anyone else there (more than some). I do other jobs for money toward buildings and quests, I do quests and I've been challanged to 4 duels. Why should I have to pay more for my losses than anyone else does?
It's not only you who pays for the town, it's also the other town members. But I understand that you're worried about it. Still I think that the game would be a lot more interesting if you could not only build towns but also destroy them. I don't say it has to be easy, and I don't say we should be able to destroy an entire building at once, but we should be able to destroy percentages or something. Maybe there should be a class that can defend against attacks on towns, or a building that does so?