DeletedUser
Here is the structure I see fit for most towns but please post your opinion! This is for a 10 member town.
First of all, a bit of math: At the first level of the hotel you get 64 energy points which means that a builder can build for about 6 hours before he needs to rest again. If for every hour of construction you need 120$ then a town needs about 1/9 builder and 8/9 financiers.
Leaders: Leaders would manage the general direction of the town as well as role assignement, establishing policies and regulations and recruiting.
Gunsligers: Although everyone can duel once you have a mortician, it is essential to have one good, strong fighter in the town to get back at the towns that are attacking your own.
Builders: These are the most important playes in the beginning but they can only work as hard as the support they get. They will build the town 24/7 and work closely with the leaders in order to grow in the direction required. Although they do not get as much experience points or money, their purpose is to ensure continuous growth.
Financiers: The cash cows of the town, they invest money in the town every day to make sure they builders can continue their jobs. It's really important to choose the right financiers since they are often out of town and progress faster under the support of the rest of the town. Loyalty is the key caracteristic that leaders should look for not just a big pocket full of cash.
First of all, a bit of math: At the first level of the hotel you get 64 energy points which means that a builder can build for about 6 hours before he needs to rest again. If for every hour of construction you need 120$ then a town needs about 1/9 builder and 8/9 financiers.
Leaders: Leaders would manage the general direction of the town as well as role assignement, establishing policies and regulations and recruiting.
Gunsligers: Although everyone can duel once you have a mortician, it is essential to have one good, strong fighter in the town to get back at the towns that are attacking your own.
Builders: These are the most important playes in the beginning but they can only work as hard as the support they get. They will build the town 24/7 and work closely with the leaders in order to grow in the direction required. Although they do not get as much experience points or money, their purpose is to ensure continuous growth.
Financiers: The cash cows of the town, they invest money in the town every day to make sure they builders can continue their jobs. It's really important to choose the right financiers since they are often out of town and progress faster under the support of the rest of the town. Loyalty is the key caracteristic that leaders should look for not just a big pocket full of cash.