I just don't understand why if you think you can beat the person who won the duel to collect the bounty why you wouldn't be able to beat the person he beat to collect the bounty yourself? assuming the person with the bounty was in your dueling range to start with.
This does actually happen now without the list.
You go to the Sheriffs office and find someone with a bounty on them. You find their position on the map.
I myself then look to see who else is at that area with them, and if they are a dueler and within the range to be able to hit him and collect the bounty.
I then travel there, and occasionally I will check to see if anyone new has arrived at that location and if they still have a bounty on them. Once I arrive I then again check the Sheriffs Office to see if they still have a bounty on them. If they do I que them.
If they don't I then immediately hit whom I think was the best candidate to have collected the bounty. Sometimes it works, sometimes it doesn't.
If I get a duel report back and collect the bounty I then immediately head to the nearest bank. If I get a report and there was no longer any bounty...
again I immediately que what I think was best candidate from those who were there to have collected the bounty.
This is a very good argument as to why there should be a delay. Right now it's impossible to find a bounty hunter who has collected a reward and my idea does not want this. I am only proposing the recent bounties list. Tj you can vote against the idea when the voting starts, however, I will not alter it so the list's main use is leeching off others. Leeching seems to be the best word.
It is not impossible to hit someone who has collected a bounty. It takes some work, but it is quite possible.
At the present time it takes about 15 minutes for a level change or changes in duels won/lost to be posted depending plus/minus on when they occurred versus the records being updated. I haven't seen anything to make me think this list will be updated any sooner, and with the times involved that is plenty of time for a player to be responsible for himself and take steps to protect himself.
And b00k I will vote against anything that results in the system protecting a player and holding his hand for him versus the player displaying a little imitative and being responsible for himself.