DeletedUser21320
The upshot is that we now have to change clothes *every time* we change jobs. Before I only worried that I had at least +10 LP to lessen the danger factor. Now if I don't optimize the clothing every time, I'm losing money or a possible item. It doesn't look like the calculated XP value changes, though, just the money and drop values.
And the "calculated" XP value is just twice the old percentage. Big deal. The old XP seemed to vary randomly between half and double the percentage shown. Has anyone checked after 1.27? I just noted the calculated value for the first time, so it will be a couple of hours before I can tell if it still varies.
And the "calculated" XP value is just twice the old percentage. Big deal. The old XP seemed to vary randomly between half and double the percentage shown. Has anyone checked after 1.27? I just noted the calculated value for the first time, so it will be a couple of hours before I can tell if it still varies.