DeletedUser
Following a discussion in the Q&A section....
In its current form, this game appears to have a limited life. When the town buildings are maxed and after the characters have all the top items, money will have no value and the game will lose purpose for all character types except the combatants. Thousands or millions of unbankable/unspendable dollars will aggragate to the fighters, who will then trade it back & forth via dueling.
The quests are boring. Nobody wants to play just for that, let alone spend RL $ to help with that.
This game needs developoment and content, or else it may burn out in a year or so.
In its current form, this game appears to have a limited life. When the town buildings are maxed and after the characters have all the top items, money will have no value and the game will lose purpose for all character types except the combatants. Thousands or millions of unbankable/unspendable dollars will aggragate to the fighters, who will then trade it back & forth via dueling.
The quests are boring. Nobody wants to play just for that, let alone spend RL $ to help with that.
This game needs developoment and content, or else it may burn out in a year or so.