Huscarle.
Well-Known Member
I was thinking about some improvements that developers could implement in the game's inventory interface and management, as it would practically help players with sorting, organizing, or cleaning up their inventories.
Here:
+Plus:
Here:
Multiple object selection | Ability to sell upgraded items in the market | Search filters | Pin or a small tool to attach everyday use objects, items, clothes, or buffs. |
Being able to select multiple items from the inventory and drag them together, or, in essence, being able to select them and have the option to sell them to the traveling merchant or to city businesses as a fallback | This arises as an alternative to getting rid of certain items that we once improved to maximize their performance but, with the passage of events and other updates, these upgraded items have become completely obsolete. | Apply internal filters to product categories, something like small windows that allow sorting and filtering different items among themselves, including products obtained through work, items related to quests, recipes, consumables, etc. Other filters also can be: value, level, A to Z, etc. | Add a tool that allows attaching certain items (like the ones mentioned in this point) to the main inventory tab so that the player can have them easily accessible. |
+Plus:
- Combine the animal and mount category or create two separate categories.
- Personal interface: This implies that the inventory has a 'main interface,' and the user has the ability to place the objects they prefer in their 'personal interface'