DeletedUser12734
I made a few changes to the original proposal. Please read the first post.
300 crafting is nothing today. Every recipe you need can be purchased from the trader and the current product drop rates make crafting ridiculously easy.
The most recent 55 round small battle on colorado had 85 crits...Let's look into it through an example.
In a full small fort battle, if it lasts for 55 rounds, I suppose there are not more than 30 crits done by duellers (both attackers and defenders).
The most recent 55 round small battle on colorado had 85 crits...
This might be controversial, but why not offer some compensation to the recently beheaded. Something like for the misfortune of being killed by headshot, you get 5 bonds. Makes a person less upset if they get killed quickly...
... and why dont we implement leg-shot so figther can't move (or reduced movement) or arm-shot so he can't use weapon, or maybe devs will introduce 1st person shooter for ffs...
Not a good idea. Someone with 10k lp can receive a OHKO, that's just not realistic.
That's the best case scenario, but if you want to count diminishing attackers as it is the case in each battle, those headshots can be as little as halved again -> 7, 14, 19 headshots.
Is it too much? I think it is, especially if you imagine a tank on a tower facing more than 70 people at a time ... the chance for death is quite high.
Not a good idea. Someone with 10k lp can receive a OHKO, that's just not realistic.