DeletedUser
Yes, but the comments you were referring to were from August 12th. That issue has already been resolved.
No, the comments that I replied to were from today...
Yes, but the comments you were referring to were from August 12th. That issue has already been resolved.
Actually, the help file on this topic makes a lot more sense than using that formula to determine whether you can attack somebody or not. I wish I had read it first before posting on this thread. We could have avoided a lot of confusion. Instead, I chose to search the forum for keywords, which was a big mistake. That's where I read the posts about that formula. It wasn't on this thread, btw. Somehow the debate carried over to this thread though. Can we just drop this now? This is old news.
Who is this guy? He comes out of nowhere and tries to start trouble. My comment was referring to comments from August 12th, dude. Mind your own business, Niska.
Well, you're consistent... That's about all I can say for you. It's no wonder to me that those that tried to help answer your questions became exasperated...
Okay boys. That is enough. Both of you to your rooms!
It turns out that I was right, on this subject, all along. The only way to know for sure if you can duel someone is to check their dueling status in the saloon.
That stupid formula uses variables that can't be known in advance, by a human being. Who is going to win the duel? How should I know if I haven't fought it yet? Duh.
You and Elmyr are a wealth of information, Desinero. Nobody's questioning that. [...]
If the answer to every question is going to be "look in the help section or the newbie guide", then they wouldn't need you two to clarify things and provide a more detailed explanation.
That formula in the helpfile is written to devise the amount of XP one can gain from a duel, obviously the higher level player will gain less XP than the lower level player. This is how it should be written to devise whether a duel can take place between two players.
(7 * dueling level of the lowest level player) - (5 * Dueling level of the higher level player) + 5 if result > 0 = game on!