Keinan Walker
Member
First of all, thank you for making the effort to reduce spam fort battles. But I think we're still missing one key factor that causes spam battles and ruins the interest of many players from fort fights, also reducing active numbers.
There are often cases where players in small towns, which have barely 10-15 members, and are not part of any alliance at all, dig fort fights, large forts even. What's worse, they attack forts that belong to large alliances which can get 30-40 people to defend, minimum. These people usually like to play lone wolf, and even though they know they have absolutely no chance to win, they keep digging regularly, at the weirdest times. They also do not read their telegrams, so there is no way to negotiate with them, and actively keep digging. You also can't report them, because reporting does nothing, there is no such rule they are breaking.
But we have to agree, when you have these random fort fights from random non-alliance towns, it affects the prime battles for the day, and eventually, people aren't sure which one to join, they start skipping fights, the numbers reduce.
The game already lacks players on many worlds, like Kansas, and I was recently trying to revive it. But the efforts go to vain when things like these happen.
I highly recommend we put a stop to this, and come up with a new rule, which you can feel free to think about and discuss, but I think you should only be allowed to dig fort fights if your town/alliance has a combined total of at least 50 members, below which you shouldn't be able to dig at all. This will encourage people to join alliances and create proper sides rather than single little towns going rogue and digging for no reason.
I hope this will be considered.
Thanks,
Keinan
There are often cases where players in small towns, which have barely 10-15 members, and are not part of any alliance at all, dig fort fights, large forts even. What's worse, they attack forts that belong to large alliances which can get 30-40 people to defend, minimum. These people usually like to play lone wolf, and even though they know they have absolutely no chance to win, they keep digging regularly, at the weirdest times. They also do not read their telegrams, so there is no way to negotiate with them, and actively keep digging. You also can't report them, because reporting does nothing, there is no such rule they are breaking.
But we have to agree, when you have these random fort fights from random non-alliance towns, it affects the prime battles for the day, and eventually, people aren't sure which one to join, they start skipping fights, the numbers reduce.
The game already lacks players on many worlds, like Kansas, and I was recently trying to revive it. But the efforts go to vain when things like these happen.
I highly recommend we put a stop to this, and come up with a new rule, which you can feel free to think about and discuss, but I think you should only be allowed to dig fort fights if your town/alliance has a combined total of at least 50 members, below which you shouldn't be able to dig at all. This will encourage people to join alliances and create proper sides rather than single little towns going rogue and digging for no reason.
I hope this will be considered.
Thanks,
Keinan