DeletedUser
Then they are stupid, but that's not at issue here. They don't get deleted for failing to level. They get deleted for not logging on at all.what if some people are stupid and cant get to level 4 in 5 days?
Then they are stupid, but that's not at issue here. They don't get deleted for failing to level. They get deleted for not logging on at all.what if some people are stupid and cant get to level 4 in 5 days?
I still think it should be level 10, those wandering Greenhorns are annoying!
Level 1: You must log in at least once every 3 days to avoid deletion.
Level 2-9: You must log in at least once every 2 weeks to avoid deletion.
Level 10+: Standard rule applies.
Fair enough?
Levels 1-3: 5 days, then you poof.
Levels 4-99: 45 days, same as now.
Everybody happy with that?
45 days > 7 days.I'm happy with this. The problem on the worlds is not with higher levels, it is with the first 1-3 levels - they are the ones taking up the majority of the population. And if you are still lvl 12 and your internet goes bonkers and comes back one week later, surely you don't lose much to start over again.
Cannot say how many of each lvl is inactive, but based on the stats below, I would safely guess the majority of lvl 1 players are inactive on world 2 and 6 (not sure if either of those two worlds are currently open?):If we measure the inactives which objectively exist,
I admit the original numbers may have been far to harsh, but I think these new numbers are fair enough.I really like this idea. I agree that it needs a little refining as the numbers are a bit harsh at the moment
Looking at those numbers makes it quite plain:Hmmm... should have read lvl 2 - original post edited... sorry!
Cannot say how many of each lvl is inactive, but based on the stats below, I would safely guess the majority of lvl 1 players are inactive on world 2 and 6 (not sure if either of those two worlds are currently open?):
Level World2 World6
1 10003 39410
2 393 2193
3 115 536
4 171 639
5 151 584
6 200 704
7 204 812
8 274 1124
9 295 1106
10 250 1024
11+ 12854 14456
Total Players 24910 62588
I guess the point here is that the main problem is with the level 1 (and to a lesser degree level 2) inactives taking up population on the worlds. This is the reason I don't see the shorter boot time extending beyond the first three levels.
It's "thinking" like that that gets us things like economic "bubbles". :dry: Not saying you're wrong, just saying THAT's wrong for them to do. It isn't in their advantage, long term.Cynical head on time
It works in the dev's favour to have a very slow deletion rate
From the Wests home page 322452 Players, now that is a manipulation before we even start as most active players are going to be on at least 2 worlds if not all 7 ,so if you delete all the inactive level 1's call it roughly 50k of them you suddenly dont have a very popular game if you then do a division of players per world.
I was going to say that's off topic in this thread, but you do have a point, and it would cut down on the orphan population somewhat. There'd still be a ton of level 1s abandoned by hyper kids though, which is where a lev 1 -- or 1 and 2, at the most -- deletion adjustment is needed.Personally, I am a big proponent of warnings. I think The West should send an email to you letting you know you have 72 hours left before account deletion, etc.
Luap there are 8722 people who are level 2-9, which is 40% of players (excluding level 1s)! This is not a huge problem when compared to the main one, but while we are on the subject this may a well be addressed.
Sometimes a picture tells the whole story.