DeletedUser36193
Proposal
I propose that the market items in the CURRENT BID TAB (not the cash from the sale tab of course) be AUTOMATICALLY COLLECTED or given to the player the moment he walks on the town where the item is sold.
Current Workaround
Currently, you have to
1- WALK to the town
2- OPEN the market
3- PRESS the 'collect all items' button
4- then be PROMPTED of market delivery premium service for a ton of nuggets!
5- then press CANCEL
6- or unfortunately and accidentally press OK and lose hundreds of your nuggets!
7- REPEAT steps 1-5 and risk step 6 again and again and again ...... and of course again !
Bonus: You have to go back to the previous town/s you had already gone to (or perhaps 2 or 3 towns) because you're afk when your character arrived and that he has already gone to the next towns. Thus, you waste minutes or even hours of your character's life.
Details
On the contrary, what I propose is:
1- WALK to the town
2- then the server would AUTOMATICALLY GIVE you all your items you bought from the market of that town
Benefits
1- Players can just happily queue their visits on the town and continue their real-life work and earn money for the devs from inno!
2- That ACCIDENT I'm talking about would be completely avoided.
3- It would make the life far easier for players who love to buy a lot of market items/products and collect it later (I mean days or even weeks just like me) when the number of items/products to be fetched reaches ∞.
Furthermore, it doesn't really make sense to keep those items in the market because it's not as if it can be robbed from the player like the cash from the SALE TAB.
I mean, the only reason to reject this idea is 'to make life harder for players.' :shootout:
And BTW, I'm not proposing to remove CURRENT BID TAB or to remove the collect individual or all items features. Of course they can stay for players who wants to use them.
I propose that the market items in the CURRENT BID TAB (not the cash from the sale tab of course) be AUTOMATICALLY COLLECTED or given to the player the moment he walks on the town where the item is sold.
Current Workaround
Currently, you have to
1- WALK to the town
2- OPEN the market
3- PRESS the 'collect all items' button
4- then be PROMPTED of market delivery premium service for a ton of nuggets!
5- then press CANCEL
6- or unfortunately and accidentally press OK and lose hundreds of your nuggets!
7- REPEAT steps 1-5 and risk step 6 again and again and again ...... and of course again !
Bonus: You have to go back to the previous town/s you had already gone to (or perhaps 2 or 3 towns) because you're afk when your character arrived and that he has already gone to the next towns. Thus, you waste minutes or even hours of your character's life.
Details
On the contrary, what I propose is:
1- WALK to the town
2- then the server would AUTOMATICALLY GIVE you all your items you bought from the market of that town
Benefits
1- Players can just happily queue their visits on the town and continue their real-life work and earn money for the devs from inno!
2- That ACCIDENT I'm talking about would be completely avoided.
3- It would make the life far easier for players who love to buy a lot of market items/products and collect it later (I mean days or even weeks just like me) when the number of items/products to be fetched reaches ∞.
Furthermore, it doesn't really make sense to keep those items in the market because it's not as if it can be robbed from the player like the cash from the SALE TAB.
I mean, the only reason to reject this idea is 'to make life harder for players.' :shootout:
And BTW, I'm not proposing to remove CURRENT BID TAB or to remove the collect individual or all items features. Of course they can stay for players who wants to use them.
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