DeletedUser4500
Why cant each class have there own quests?
IE: upto lvl 10 all quests are same. then whichever class you choose depends on what quests you need to do. You would get same xp/money for all the quests just the jobs would be more suited to your class.
I cant see the need for a soldier to tend pigs/sheep, likewise a worker guarding the fort etc.
Soldier would have quests like guarding fort/fetching stuff for fort to be built or transporting ammunition etc.
Workers would have quests like tending sheep/pigs and building stuff. etc
Adventurers would have trading/hunting etc
Duellers would have jobs to kill poeple and maybe need to do jobs to have a % chance of someone duelling them or needing to do a specific job to find somone they need to kill. etc
wouldnt it be better this way to make it more realisitc?
Just my thoughts
Vertitude
IE: upto lvl 10 all quests are same. then whichever class you choose depends on what quests you need to do. You would get same xp/money for all the quests just the jobs would be more suited to your class.
I cant see the need for a soldier to tend pigs/sheep, likewise a worker guarding the fort etc.
Soldier would have quests like guarding fort/fetching stuff for fort to be built or transporting ammunition etc.
Workers would have quests like tending sheep/pigs and building stuff. etc
Adventurers would have trading/hunting etc
Duellers would have jobs to kill poeple and maybe need to do jobs to have a % chance of someone duelling them or needing to do a specific job to find somone they need to kill. etc
wouldnt it be better this way to make it more realisitc?
Just my thoughts
Vertitude