Diggo11 if you go to the Bugs thread you will see that I opened a post there on this subject and specifically asked for feed back on changes concerning this issue from staff members including you.
This is the reply I received from Desi before he closed the thread.
Not a bug, this thread will be closed.
There is already an answer that it will be changed, what more do you want?
Some of the staff members have access to development, but they still can't tell you what or when it is going to change. For the simple reason that things still can change when it would hit the public beta.
So for now you should just be patient and trust ashock when he says they are working on it.
An unsurprising response - it is not a bug but merely bad design
The code works 100% as intended, however the problem lies in the fact that the intention was misguided. If you have a problem with the design of the game, wish to expand the design of the game or otherwise somehow contribute to the design of the game, please post in Ideas & Brainfarts.
He also is referring to the page 3 poster.
First off this guy is a non staff member from the german worlds and as such his post/reply is no more meaningful than any other non staff members and just as accurate.
So someone actually did ask for feed back about proposed changes and received no real feed back from staff members as you just provided such as the GG being a priority for you and being marked for change, etc...despite it being asked for. Not everyone plays on the german world with Ashcroft or has access to him, so our access to receiving information imo is as I did posting and asking for feedback from staff members.
Of course as soon as I saw that post on page three I verified its validity with the Project Manager, so yes it is entirely correct - at present
* they are planning to nerf the golden gun. Given that this post is being referenced by staff as valid and correct, it is implied and correct to assume that post is not a load of waffle.
As far as this being a "whine" and not any form of productive discourse in your opinion I am going to point out the following.
Some of us tried to have a productive discourse here and were flamed to death. We provided pretty detailed stats on damage inflicted by sectors filled with GG's versus the sectors inside the fort with towers filled with GG's ..etc....
But since you feel that our attempts were not a "productive discourse" as the CM would you mind giving us some guidance on how we could have done this in a manner that would have met your criteria of being "productive and not a whine"?
Thanks for considering this a "whine" as opposed to considering it a demand from the community that this item needed changed. I am sure that the community was satisfied with the open ended response from the developers that they were "aware" of this issue and "would address it some time in the future." Not sure they could have been any more vague on when they are fixing it.
Allow me to clarify TJ - this original topic of this thread was essentially a whine. Whilst I have seen some informative and excellent posts from notable individuals, I have seen no thread in Ideas & Brainfarts that addresses the issue, nor was any attempt made to contact me personally regarding the issue. Essentially, this thread
is a whine, with no serious attempt made to redesign the fault but merely expecting someone else to read their mind and do it for them. I thank those like Blackfyre for their contributions who have made it abundantly clear that action is necessary, however whatever good intentions that lied within this thread have been destroyed by both threats of harming the game and personal flaming for its own sake; and it is truly saddening to me to read.
Boycotting fort fights did not hurt my town or alliance, although a narrow minded individual may see it that way. Boycotting them led to this becoming a "hot button" issue within the community that saw the forum posts blow up once posted. While this may have been known about, I doubt that it was being taken seriously until the community addressed it as vocally as we did.
The controversial issue, the heated debate and the passionate division made this thread a hot topic - the boycotting merely drew irrelevant side debate regarding World Arizona. The existence of a a widespread community issue drew my attention, the boycott was entirely irrelevant to me. The developers have planned to resolve the issue based upon player feedback, not because they saw their revenue drop .5 of a percent in the past 14 days.
And Diggo, while you have made it a "critical priority" to address the GG please also add to that a way that those excluded from the GG due to late implementation also have a way to obtain this. While on that, how about making it a critical priority to FIX the questline for those that do not even show it. If you see the game as unbalanced due to the stackable bonus, then you should also see the imbalance in preventing some from even obtaining it as well.
Unfortunately that is presently not a critical priority to me. Of course I sympathise with the first few players to complete the quest who had no idea what the "?" reward was, and for these players "reversal quests" remain an issue to me. However, for the most part it has been widely known that the "?" reward to The Raid quest was a Key, and as far as I'm concerned it's finally just come back to bite these players who chose the quick way out in terms of the Walking Stick over the patience of obtaining the Key.
The success of this game lies with its players. Hopefully Inno realizes the great group of people that play this game and will return to delivering updates that contain fair and balanced gameplay.
Lol, do you think the developers sit in their office scheming as to how they can piss players off the most? If you go and review the update logs, I think you will find the past six months have brought developments way beyond what this game has experienced before, with the sole exception of the introduction of forts. Whilst it can occasionally be a chore to drag the developers away from their major inspirations (like crafting), the developers really do appreciate your feedback if you're willing to provide it to us, and I am 100% dedicated to ensure it is getting heard.
while i agree that something should be done about gg-- what do you say to someone who spent the real-life money to gain that advantage--tough luck?
not tough luck, i would say too bad for you the exploit has been fixed. as neo stated, there was never anywhere that stated a cumulative chaos ensuing bonus
A good question jkbattle, what
would you like us to do? Whatever is done simply cannot please everyone, all we can do is attempt to satisfy the majority. Considering that the gun will more than likely remain
far superior to any other in the game, with the highest damage and unique personal damage and aim/dodge bonuses, I would expect no compensation but the return of fun, fair and balanced fort fights.