Diggo11
Well-Known Member
As much debate has ensued regarding the power of the golden gun, I've decided to create a poll - fun! Tick all of the solutions above you feel would be an acceptable resolution to the dilemma the golden gun has created. As this is not an official poll, ie the result will not guarantee that resolution, I will not be posting this into the interstitial (login alert); but please send this link to your towns and alliances so they too can voice their opinions!
The options:
No Action Necessary
Leave the golden guns' bonuses as is - I believe them to be perfectly fine and balanced.
Reduce Sector Bonus
Both the sector bonus and damage bonus will be scaled so they are less effective per capita in higher numbers. Similar to how the five skill bonuses are allocated, the bonuses will be less prone to exploitation through brute force in numbers. In essence:
Neither the sector bonus or damage bonus can accumulate when multiple golden guns are located in one sector. When at least one gun is present, the bonus will be a constant 3 bonus, +15 damage.
Remove Sector Bonus
The sector bonus will be completely removed from the golden gun. Only the personal 2 bonus shall remain in addition to a personal + 15 damage shall remain, possibly increased to a 3 bonus depending on popular opinion.
Remove All Bonuses
The golden gun will retain only the highest average damage. Please be aware this would be highly unlikely to occur as some form of compensation would be in order to the present owners of golden weapons - defeating the point of just leaving a small additional bonus tagged to the weapon.
The options:
No Action Necessary
Leave the golden guns' bonuses as is - I believe them to be perfectly fine and balanced.
Reduce Sector Bonus
Both the sector bonus and damage bonus will be scaled so they are less effective per capita in higher numbers. Similar to how the five skill bonuses are allocated, the bonuses will be less prone to exploitation through brute force in numbers. In essence:
- 3 bonus, +15 damage: 1 GG required
- 6 bonus, +30 damage: 6 GGs required
- 9 bonus, +45 damage: 16 GGs required
- 12 bonus, +60 damage: 32 GGs required
Neither the sector bonus or damage bonus can accumulate when multiple golden guns are located in one sector. When at least one gun is present, the bonus will be a constant 3 bonus, +15 damage.
Remove Sector Bonus
The sector bonus will be completely removed from the golden gun. Only the personal 2 bonus shall remain in addition to a personal + 15 damage shall remain, possibly increased to a 3 bonus depending on popular opinion.
Remove All Bonuses
The golden gun will retain only the highest average damage. Please be aware this would be highly unlikely to occur as some form of compensation would be in order to the present owners of golden weapons - defeating the point of just leaving a small additional bonus tagged to the weapon.