DeletedUser
i would do it much differently. assuming premie soldier
for clothes go
brown coat (defence): 12 health 13 shooting 13 tactics
Fancy shirt (offence) : 11 appearence 7 shooting
brown boots: 12 dodging 9 shooting 10 tactics
Fancy felt hat: 10 health 8 dodge 10 aim 8 tactics 1 shooting
black shawl (offence): 14 appearence 2 aim 2 shooting
golden buffalo (defence): 3 health 3 dodge 3 shoot 3 tactics 3 aim.
this gives us
for offence: 10 health 19 shooting 20 dodging 25 appearence 12 aim
for defence: 25 health 28 shooting 23 dodging 25 tactics 13 aim
so for ap/sp id go
25 cha 85 dex
shooting: 100
aim: 55
dodge: 106
tactics: 15
appearence: 50
giving you a total of
offence
10 health (soldier increased to 20 worth)
204 shooting
126 dodging:
100 appearence
157 aim
defence
25 health (soldier increased to 50 worth)
213 shooting
129 dodging:
65 tactics (soldier double to 130)
158 aim
okay not a ton different from niska, just alot more aim and dodge, and less apearence and tactics. funny how without thinking i ended up with shooting pretty close to his. you could move around about the last 28 points in aim into another area if you wanted, into shooting for more resist, or spread between dodge and tactics for a bit more defence style. this works well as a base, and it can adapt fairly quicky to meet any or most opponet.
for clothes go
brown coat (defence): 12 health 13 shooting 13 tactics
Fancy shirt (offence) : 11 appearence 7 shooting
brown boots: 12 dodging 9 shooting 10 tactics
Fancy felt hat: 10 health 8 dodge 10 aim 8 tactics 1 shooting
black shawl (offence): 14 appearence 2 aim 2 shooting
golden buffalo (defence): 3 health 3 dodge 3 shoot 3 tactics 3 aim.
this gives us
for offence: 10 health 19 shooting 20 dodging 25 appearence 12 aim
for defence: 25 health 28 shooting 23 dodging 25 tactics 13 aim
so for ap/sp id go
25 cha 85 dex
shooting: 100
aim: 55
dodge: 106
tactics: 15
appearence: 50
giving you a total of
offence
10 health (soldier increased to 20 worth)
204 shooting
126 dodging:
100 appearence
157 aim
defence
25 health (soldier increased to 50 worth)
213 shooting
129 dodging:
65 tactics (soldier double to 130)
158 aim
okay not a ton different from niska, just alot more aim and dodge, and less apearence and tactics. funny how without thinking i ended up with shooting pretty close to his. you could move around about the last 28 points in aim into another area if you wanted, into shooting for more resist, or spread between dodge and tactics for a bit more defence style. this works well as a base, and it can adapt fairly quicky to meet any or most opponet.
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