DeletedUser22493
Link to original thread can be found <HERE>.
- There will be a two week period available to vote. (May be extended if needed.)
- If the idea wins 80% of the vote, it is sent to the developers who will respond with feedback and the idea will be linked in the ideas passed to developers. If it loses the vote by not attaining more than 79%, it will be moved to the archives. The idea will then be placed on the list of items to not post again.
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- There will be a two week period available to vote. (May be extended if needed.)
- If the idea wins 80% of the vote, it is sent to the developers who will respond with feedback and the idea will be linked in the ideas passed to developers. If it loses the vote by not attaining more than 79%, it will be moved to the archives. The idea will then be placed on the list of items to not post again.
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Proposal
Successful dueling against other players will automatically generate a small bounty against the winner. This will only be generated on players that satisfy all three of the following: 1- initiated the duel, 2 - won the duel, 3 - recieved money from the victim.
Current Workaround
Currently bounties must be placed on a player by another player. In some worlds there are very few targets for would-be bounty hunters.
Details
When a player initiates a duel and wins the duel, an amount equivalent to 20% of the money stolen from the victim is made a bounty on that player automatically. To avoid having thousands of players in the Sheriffs roster with minor bounties, the amount would accumulate behind the scenes and would be put on the bounty list only after reaching $400 (at this point the player has made $2,000 from dueling). Players may still put bounties on each other at the same time, my suggestion would supplement an existing system. The bounty will be for live capture, not for killing the target.
Problem Prevention
The only problem I can think of is that a small amount of additional money will be introduced into the game. It is a small enough amount that I doubt it will cause a flood of cash.
Summary
Bounty hunting is not a realistic pursuit in some of the worlds and few players under level 70 have bounties on them. This minor change would generate a lot of new bounty hunting prospects with very little work on the part of dev. The beauty of the system is that only the most persistent duelers will be carrying the most bounty on their heads, and those that don't enjoy dueling need never worry about it.