Careful... you are dangerously close to agreeing with the community which seems to be a "bad thing"Its not only 'a her' that need to be calmed, there are a few
he he I only do, what I do at the other servers where I am atCareful... you are dangerously close to agreeing with the community which seems to be a "bad thing"
1. Are there any changes planned to be made anytime soon when it comes to FF balance? People seem to happily defend but knowing that attacks have like a 1% winrate it's very difficult to convince same people to come to attacks.
2. Are there any changes planned to be made when it comes to FF formulas? Right now pretty much the only viable builds are full hp or full leadership.
3. Where are we when it comes to increasing level cap? With the current state of the game it seems like it would only break it even more (considering how bad/outdated things such as FF formulas are), but would be good to hear about it a bit more.
4. Now that LCM application disappeared, when approx are you planning to make anyhow bigger updates to the game? Lately we've only been getting old items upgrades and while it is something that probably should be done it shouldn't be the main and pretty much only focus for like a year.
5. Why aren't event items auctionable faster? Waiting weeks doesn't make sense considering nothing useful is being done in these weeks after big updates.
6. Are there any changes planned when it comes to crafting items? Things such as amulet are so obsolete that it's literally not useful to use them (pretty much only useful things are hp/energy/motivation/FF buffs).
7. Is there any chance that new players will get more help than they do now? Some exp gear, a speed set, would be nice if you helped them a bit catch up to "older" players.
Would be really nice if you guys could answer![]()
1. Are there any changes planned to be made anytime soon when it comes to FF balance? People seem to happily defend but knowing that attacks have like a 1% winrate it's very difficult to convince same people to come to attacks.
2. Are there any changes planned to be made when it comes to FF formulas? Right now pretty much the only viable builds are full hp or full leadership.
3. Where are we when it comes to increasing level cap? With the current state of the game it seems like it would only break it even more (considering how bad/outdated things such as FF formulas are), but would be good to hear about it a bit more.
4. Now that LCM application disappeared, when approx are you planning to make anyhow bigger updates to the game? Lately we've only been getting old items upgrades and while it is something that probably should be done it shouldn't be the main and pretty much only focus for like a year.
5. Why aren't event items auctionable faster? Waiting weeks doesn't make sense considering nothing useful is being done in these weeks after big updates.
6. Are there any changes planned when it comes to crafting items? Things such as amulet are so obsolete that it's literally not useful to use them (pretty much only useful things are hp/energy/motivation/FF buffs).
7. Is there any chance that new players will get more help than they do now? Some exp gear, a speed set, would be nice if you helped them a bit catch up to "older" players.
Would be really nice if you guys could answer![]()
3. Its still a part of the secret project, so you have to have patience![]()
5. This is primarily because we have a desire for players to play the event where they can get things instead of buying the items.
Please don't increase the level cap. Leveling a character with building high level churches even now takes months upon months. I will not even talk about the slower methods. It takes an unbelieveable amount of time. If you do not look at leveling, item bonuses will be way too strong. I shiver at the thought of level 200 or what cortinas on ST or people with union officer sets.
I am wrong to say events do? Sort of. A player who's goal is to join an event can achieve at least something. They can deal on the market place at a later date to buy the set complete or gain just by selling what they have so to obtain another set? Alternatively, I think the games marketing idea is to allow people to play for free but offer game advantage if players opt to spend real world money. Perhaps think of an event like a pirates conquest where the boarding of a ship might give good rewards or just not hold much. The chest might have good value or end up being poor booty. Another choice a player can make is to just skip an event and make their goal about something else. I'm still not convinced that achieving "perfect balance" is the way to go.This would be a good idea, if events actually enabled players to collect full sets.
I'm wondering about the advantage of keeping something secret. Wondering why? In any case, I don't think it is accurate for anyone to say what players want? I mean some may want the same thing but such a conclusion is difficult to discern. Even with a poll not everyone will vote yet still be part of the community with perhaps different interests."Secret project" or not, I personally think big changes to the game need to be discussed with players, because of past experiences we know Inno knows nothing about the game and what it's players want. Is it better to have a constructive conversation with players and deliver a good update, or keep everything a secret until the end, and deliver an update nobody likes or wants?
I am wrong to say events do? Sort of. A player who's goal is to join an event can achieve at least something. They can deal on the market place at a later date to buy the set complete or gain just by selling what they have so to obtain another set? Alternatively, I think the games marketing idea is to allow people to play for free but offer game advantage if players opt to spend real world money. Perhaps think of an event like a pirates conquest where the boarding of a ship might give good rewards or just not hold much. The chest might have good value or end up being poor booty. Another choice a player can make is to just skip an event and make their goal about something else. I'm still not convinced that achieving "perfect balance" is the way to go.
I'm wondering about the advantage of keeping something secret. Wondering why? In any case, I don't think it is accurate for anyone to say what players want? I mean some may want the same thing but such a conclusion is difficult to discern. Even with a poll not everyone will vote yet still be part of the community with perhaps different interests.
Please don't increase the level cap. Leveling a character with building high level churches even now takes months upon months. I will not even talk about the slower methods. It takes an unbelieveable amount of time. If you do not look at leveling, item bonuses will be way too strong. I shiver at the thought of level 200 or what cortinas on ST or people with union officer sets.
"Secret project" or not, I personally think big changes to the game need to be discussed with players, because of past experiences we know Inno knows nothing about the game and what it's players want. Is it better to have a constructive conversation with players and deliver a good update, or keep everything a secret until the end, and deliver an update nobody likes or wants?
This would be a good idea, if events actually enabled players to collect full sets. Now, it is rare to see someone who didn't spend nuggets that has managed to obtain all items from a set they want. Then just marinating those uncomplete sets for 2 weeks is way too long and unfun. Everyone wants to try them out as fast as they can, trade, sell and upgrade them.
Players do play the events, but with the amount of useless chests, random buffs, and sometimes bad RNG, players just dont manage to finish these sets during the event.
Personally my suggestion would be a one week non-auctionable period where those who spent nuggets and completed the sets are rewarded with some time to test them out and have fun with them, but anything longer than one week is just way too long.
Might be why we ain't getting Mobile appits rather difficult, to make changes the code in parts of the game is really old, we are not talking print strip old, but really outdated .... So many of the projects require that large parts of the original code be adapted to meet the demand ..... and it takes time , so that it can be done properly
Real issue is, some people will be level 200 (or whatever the max limit will be) right away and it will take years for us to get there..
PvP will be even worse.
Might be why we ain't getting Mobile app
Maybe some day Diggo will finish updating the spaghetti outdated code
Part-time job doesn't help tho..
I'm not sure who to believe. You say no updates on level increasing thing yet because it's a secret project and then you pretty much say that it's gonna take a while because the code is outdated and someone just told me that the wests official facebook says that the level update will happen "very soon"