Whatever.
Again I don't know why I bother talking about this. I don't know why the overwhelming negative discussions about Adventures I see in town, alliance and saloon chat I've seen over the years is ignored.
I'll just commit to a video diary of playing The West Adventures on Twitch. The evidence will speak for itself.
I didn't say it was ignored, it is just the same as every other game aspect. If trolls live in the game mechanic of say fort fights, those are best treated by players.
overwhelming negative discussions? I have never seen an overwhelming response towards adventures as I know that not many actually play it and those who feel that being called a "njub" as a real insult are those who should have their reviews of toxicity reviewed!
Overwhelming response would mean that at least 1 thousand players play the game at a given time in 1 server.
Njub is a good term to call someone new to the adventure aspect, but if they will almost get angry by the smallest feather.
Which means that I should just copy/paste the basic and then shut up the whole game as I would be "backseat driver" .
I don't like negative criticism without actually letting em know what they could do about it.
Changes to the system that would improve the gameplay rather than outright:"I don't like adventures, please remove em."
Have you seen anyone say that about let's say fort battles when they first came out?:"I don't like fort battles, they are too toxic, please remove em"?
It is the same with duels, jobbing and quests.
All are made for different audiences to make the best diversity, some are more jacks of all trades, while others are different.
You might want to be a jack of all trades, however, asking to remove an aspect of the game for your
WANTS instead of what the game actually needs (which is more game modes).
And not actually complimenting the work, effort and research hours put forth. Is simply a slap in the face towards to inno and the developers who have worked on it.
I have played over 4,6k games of adventures, I know some are insanely toxic. However, I decide to play and enjoy the game rather than not. Play those games with the same toxic players, I tell them they are doing something wrong, they won't listen to you until they realize it themselves.
But I do dislike those who decide to stay on that greyed building when they don't need it at all.
Shouldn't those who review adventures negatively also say anything about whom they are?
I am not saying the toxicity isn't there, it is just that some are easily triggered by calling em the least thing possible.
Remember, this is a game, so you should enjoy it as it was based on it.
Making em shoot each other, blocking their paths by seeing through oppositions idea to block your team at 3'rd round of mill.
Blocking your own path with barrels and then running away has always been a goofy, sure way to run away and a very fun one imo.
What I meant about goofiness by players is that,
PLAYERS MAKE THEIR OWN FUN.
Saying it should be removed will also add to removing an aspect from a lot of players.