I think it's time to write down my own perspective here.
First of all, I was the one who suggested this time for the colorado IA council, that if we can't increase middle-sized battle's cap, maybe we should reduce large fort's cap into a reasonable spots, where we let in almost everyone but we still trying to create balance manually. I also said, if they find a good ratio, it will work a week long because colorado is very sensitive nowadays. So if you wanna blame Goober, blame me and the others who agreed on this.
The problem is, alliance 1 has 50 core members with decent lvl and gear + 50-60 new players who are not efficient enough since they are new players. However, alliance 2 has 75-80 core players with decent gear and 15-20 newbies. This will cause a mess since players warned the company back at october (in every single channel), differences between veteran and freshly made (2 years) but already lvl 150 toons will be huge, and the lvl update destroys everything. (Not to mention inno's answer secretly was, that who cares, veterans should have the advantage, why don't you started playing on every server 6+ years ago). Since newer players must gain more levels in the meantime, 70% of alliance 1's FFers reskilled to construction, and they are tryna level up, therefor they lost more hp and damage, while alliance B don't need to rush so hard, so they are mostly proper tanks and damagers.
What can be the solution? Well it's simple, grab 8 towns, mix up the whole server and we have equal everything (level, hp, damage, lvl of churches etc) until InnoGames fixes pvp issues what they caused. That's not gonna work, because players wanna play with their own buddies, doesnt matter that we can text each other all the time in 6 different channels.
Aight, then send out few playes. Which won't work, because nobody wanna be at the other side due the massive amount of hate what this unbalance created.
Then let's swap towns. Which also won't work, because who's willing to help out the other side has not enough hp / dmg or they have too much hp / dmg so the alliance who send them to the other side will be weak af, and because y'all hate each other soo freaking much, nobody willing to make a proper swap. Fair enough, then we can't swap towns.
What else we can do if we can't swap towns / make a proper reshuffle / send a few player / balance out everything? The only way is, if we ask Goober to play with caps.
I understand your opinion, we do need to let in more players into fort battles, that's the goal in every single server and that's also a cure for the community. But, if you can't play together, and realize that only you can make balance not the company (cuz for that you have to wait another 4 years) , there will be at least 2 player who will ask Goober to help the server out. Not because the IA wanna screw your evening, because they wanna make you battles every single night, since that's what you all want. Right now if Goober wont work on caps, Alliance 1 would stop digging and you would watch the spider at the corner instead of playing FFs.
Be patient. Situations what needs to be solved currently aren't easy to fix. At the 2.0 update we could lose hundreds of players to sacrafice balance 1 years long while everyone gets the max level, now if we do that, we have to sacrafice balance 10 years long, or until we wont get the whole pvp rework, but you all gonna be afk or inactive at that point. If we don't care about the balance right now, the server will be dead, and you can start begging and praying for everyone to let in more players and have at least 50vs30 middle sized battles.
If there will be no "I hate that town / they are spies / the other side is toxic / I-H server killers / someone said something so we are leaving this alliace and screw everything up / I'm not gonna play with town x because they are morons / I leave old buddies behind and make a reason to leave because I cant accept someone was more clever than me on speed" / etc thing, you all learn to play together in peace, you all accept the fact that you have to work together to save a server, then we don't need Goober anymore. If you continue that behaviour, Goober is allowed to do his things as long as the IA council let him do.