Goober if you are going to give an answer, give one that actually answers the question please.
I have a few concerns (big surprise).... I'll try to use small words, so every strategist can understand.
#1 Changing the limits to attackers/defenders on short notice is bad. Rankers aren't expecting it, they usually sign on 30 minutes b4 start.
#2. Doing that and announcing it an hour or so before battle compounds the problem. If you can't announce it near the time the battle was dug, don't change it.
#3. Considering the above, doing all that stuff and taking a spot in the battle as a de-facto mod team member is a very bad look, especially since you were driving and died after 32 rounds. Please stop doing that, you will kill someone in real life looking at your phone, and I'd say Inno might be liable.
#4. This game is made up of PLAYERS, not "fort battle strategists". As PLAYERS, we PLAY the game. We PLAYERS understand why one side wins or loses because we PLAY the game. Some have PLAYED the game for many years, some have only PLAYED a short time, but have learnt how it works. We do not need to ever hear the word "meta" again, we just do the stuff that needs to be done to fight the battle. As PLAYERS, most of us have realised that the fort formula is what it is, and we don't need a minder-strategist to artificially shift it. We actually fort fight, not drive to work.
#5 If all of the above falls on deaf ears, at least never touch a big fort again. You Goober, are responsible for about 40 people not being able to attend that battle, whilst you took a spot and drove to work. You turned what could have been a fun & rare large battle into a sad, predictable medium battle, and annoyed 40 players enough so some won't ever sign up for a large battle again. As a "fort battle strategist", is that really your strategy or are you just gonna say "meta" 100 more times?
Agree.honestly i am starting to agree with foscock that the problem is the alliance for which those changes are made, not the balance, although hwga clearly has the level advantage things could be much better for looney
those "strategists" in looney can't even rank properly in fort battles after 10 years of playing this game and when you say it to their face they start crying like little *****es. there's 0 teamplay and game knowledge. ZERO. leads are trash, builds are trash, ranking is trash, strategies are trash...i didn't see one single tank that currently has gringo tank properly in battles. ONE.
also, you do split starts in larges and mediums in this meta you deserve this **** that's going on
i would understand changing the caps with 2 more players in defense or whatever so hwga doesn't win all attacks but removing 30 to 50 players is RIDICULOUS
the only time i enjoyed this game in the last 3 years was when i was in hwga last summer and i'm really mad i left because i am not willing to show up to battles anymore when all that is promoted is mediocrity and trash casual attitude OH WE CAN DO NOTHING ABOUT IT CUZ THEY ARE STRONGER THAN US
I would like to remind you that I am the one who can make administrative decisions to the team. The proposal of voting to get rid of one of my team members is outrageous. If you have a problem, please contact me directly through the support system.
At least it was funnyi agree this was done the wrong way. i also think this is a discussion that needs to be had
People seem to have issues knowing what the caps are for a given battle - to be honest I sometimes used to have to check what the caps were before they started regularly changing - it would be generally helpful for ranking if the current battle caps were prominently displayed on the ranking screen.Okay, we can discuss it here, but only about how we can help the Fort Battle Strategist and how we can improve Fort Fights.
What makes you think that right now you have good battles ?@Zuluski
Let me get this straight you preference is to have the limits changed back to innos original numbers. So that everyone can get into battles that will lead to most players who like fort battles to leave the game? Just to allow the odd experience seeker in or event multi surge to dictate the numbers?
Just looking for clarity on what you want, good battles or bad ones? As the ones since the level increase have been unplayable for som of the player base, not for you or yours, I know you are great.